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TOPIC: [TTT - Suggestion(staff related)] - Replay feature

[TTT - Suggestion(staff related)] - Replay feature 6 years 8 months ago #819205

@Tommy228 Tommy228 released this on 7 Sep 2017 · 59 commits to master since this release

Assets
Source code (zip)
Source code (tar.gz)
This new version includes bug fixes, new features and general improvement. Please note that the website code is not supported on this version. A new version for the website damagelogs is under development.

If you are updating from 2.4, make sure you are updating your configuration file as well !

New features :
Shot logs during the death scene. To use this, press the gun button.
You can now force a player to stay on a chat.
You can now create admin-reports on the reports menu. These can be used under different situations, for example you can question a player about an RDM even if he didn't get reported. You can also directly open a chat with a player using this feature.
Players can now view their reports on the reports menu.
ServerGuard support for the autoslay command.
If you are using ULX, you can now replace autoslay by autojail (automatically jails a player for the round instead of slaying him).
Language support. The currently included languages are english, german and french.
Added cslays and cslaysid commands (for check slays). Allows you to see the remaining slays of a player.
The sounds are now downloaded via the workshop by default (this can be changed to use FastDL instead).
Added shot logs to the old logs tab.

The creator of the RDM manager that this server is using has released this update on the 7th of september, not so long ago. Perhaps this time, the Death scene feature has been optimized?

here's the link: github.com/Tommy228/TTTDamagelogs/releases
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Last Edit: 6 years 8 months ago by Gurren Lagan.
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[TTT - Suggestion(staff related)] - Replay feature 6 years 8 months ago #819309

This would of being very helpful but guess nope can't have it :(
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[TTT - Suggestion(staff related)] - Replay feature 6 years 8 months ago #819347

Warning: Spoiler! [ Click to expand ]


True, it would be a useful tool ingame, and we were all sad when it was removed, however it wasn't worth losing the majority of the playerbase due to the server lagging to shit over.
The server used to have huge lag issues due to the Deathmatch and Death Scene features, as I am sure you remember, which was a huge issue for many players, causing the playerbase to struggle dreadfully.
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[TTT - Suggestion(staff related)] - Replay feature 6 years 8 months ago #819367

violetfriend_ wrote:
@Tommy228 Tommy228 released this on 7 Sep 2017 · 59 commits to master since this release

Assets
Source code (zip)
Source code (tar.gz)
This new version includes bug fixes, new features and general improvement. Please note that the website code is not supported on this version. A new version for the website damagelogs is under development.

If you are updating from 2.4, make sure you are updating your configuration file as well !

New features :
Shot logs during the death scene. To use this, press the gun button.
You can now force a player to stay on a chat.
You can now create admin-reports on the reports menu. These can be used under different situations, for example you can question a player about an RDM even if he didn't get reported. You can also directly open a chat with a player using this feature.
Players can now view their reports on the reports menu.
ServerGuard support for the autoslay command.
If you are using ULX, you can now replace autoslay by autojail (automatically jails a player for the round instead of slaying him).
Language support. The currently included languages are english, german and french.
Added cslays and cslaysid commands (for check slays). Allows you to see the remaining slays of a player.
The sounds are now downloaded via the workshop by default (this can be changed to use FastDL instead).
Added shot logs to the old logs tab.

The creator of the RDM manager that this server is using has released this update on the 7th of september, not so long ago. Perhaps this time, the Death scene feature has been optimized?

here's the link: github.com/Tommy228/TTTDamagelogs/releases
Doubtful I just looked over the code and nothing major has been changed. Its just the nature of said addon, every 0.2 seconds it goes through every player ragdoll and prop on the server and records various bits of information about them. This when there are a large amount of players on the server can cause huge slowdowns as the addon is trying to save more and more info about the player. If you look at the history of the file you can see that the only optimizations seem to be involving the networking not the storing of data. Specificly to fix a bug that would break the networking when it was trying to send to much data. The networking was another issue but not as big as the one involving the actual storing of the data.
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[TTT - Suggestion(staff related)] - Replay feature 6 years 8 months ago #819416

would recording screenshots of the last 5 seconds and the 5 seconds after the person died cause lag?
eg 5 seconds before and after worth of screenshots of what the player sees
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