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TOPIC: [SSRP Suggestion] Conditional Nuke Length

[SSRP Suggestion] Conditional Nuke Length 6 years 6 months ago #805045

Server Name: SSRP
Suggestion Title: Conditional Nuke Length
How would it benefit the server:
Will allow for people to have more time to raid a nuke, currently, nukes are 15mins no matter the number of players or cops which gives players nuking on lower population maps (s2/s3) a greater advantage when nuking.
Nukes can be hidden pretty much anywhere across a large map and are often defended by a group of people which makes it almost impossible for a few people to actually successfully raid (if they even manage to get Police when the defenders constantly "F2" / are able to find the nuke.
Increasing the nuke timer, in this case, would give raiders more of a chance to stop a nuke as well as people from other servers being able to connect in time to make a difference.

This suggestion implements a nuke timer which changes depending on the "player count" (total number of players on the server at the time of the nuke being activated):
20 players (minimum amount of players needed for a nuke) - 30 Players : 30min Nuke Length
30-40 Players: 25min Nuke Length
40-50 Players: 20min Nuke Length
50+ Players: 15min Nuke Length
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[SSRP Suggestion] Conditional Nuke Length 6 years 6 months ago #805049

most people dont even go for the nukes so i think it should the amount of cops rather than people
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[SSRP Suggestion] Conditional Nuke Length 6 years 6 months ago #805054

Meh if u do ordinate with the other raiders u can often get the nuke in time as there is often only a max of 5 players defending the front so all it takes is a good push or a hyper tp and well rip

Kinda like the concept though
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