Hello
Codeah i have read over your application for moderator on The
Zarp SSRP server and i have found come improvements that could be made.
Explain "Random Death Match" and give an example scenario.
Random Death Match (aka RDM) is one of the most known rule. When people can't be bothered giving that simple bit of RP to roleplay a situation without blasting them in the head. For example : You are walking up to the car dealership while an angry guard comes up to you and starts shooting you for no reason. That would be RDM and the guard will be punished for his action.
Comments: This is very
confusing and tour not actually giving a explanation just simply
commenting on people breaking the rules. If you could clarify these it would be a lot
better
Explain "New Life Rule" and give an example scenario.
New Life Rule meaning that when ever a player in DarkRP is killed you must wait a amount of time before returning to the same district. Zarp has a 3 minute NLR.
Example : Godfather breaks into Gundealers business, he kills gundealer and in rage the gundealer comes back to the district of death within the 3 minutes to kill the Godfather. In this case the gundealer has broken NLR and will be punished for breaking that rule.
Comments: You didn't mention that
NLR Here at zarp Runs in
districts and you didn't mention that if you die you forget everything about your
Last life. Just add that and it will be a nice
explanation
Explain "Metagaming" and give an example scenario.
Meta Gaming is one rule which every new player won't even realise exists. Since you are playing RP (Roleplay) you need to talk like your in game character. If you are not behaving/talking like your in game character you are breaking the "Metagaming rule". You will be warned through a PM or OOC but if the behaviour continues you will be punished. For example : Jake advertises his shop in OOC. He gets a warning through PM and now has advertised his shop through /advert. Brian on the other hand gets warned through PM but still advertises through OOC and gets punished.
Comments: In this your explanation is a bit
Vague and confusing but meta gaming i not just talking out of role play in your role play character meta gaming is basically just
relaying in character information in a out of role play
channel or vice versa. Make this a bit cleared it will be really
good.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
First of all i would check the console. In the console i would be able to check who killed who and when. If the logs say that player y has killed player x we continue with the conversation. We ask player x what happened, later on we ask player y what happened. Check if what they are saying is valid and then punish player y for RDM, or else close the case without any warns.
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
Check the location and time of death. If the locations are close (in the same district) and the both deaths are within 3 minutes then player y broke NLR. Player y will be punished for NLR.
Comments: I am doing these
together because they have the same trend.
No proof your warning people with out proof because you need proof because in the
NLRyou need proof they were both in the same district and how do you check if a story is
valid? because you cant
you need proof.
Final notes
- You need to work on your
knowledge of the rules because you have 2 active warnings 1 for NLR one for prop block so just showing you not getting warned for the next fort night or so would be good.
-Im going to give you a
congrats on the time and
effort put into this application it is pretty good. well done.
Well good luck and remember my final opinion is in the meeting.
~Luan