RP Name
Jordan Watson
Link to Steam Profile
steamcommunity.com/id/jordandoughty3
SteamID
STEAM_0:1:64390435
Current Gametracker Profiles
Server 1
www.gametracker.com/player/%5BGamingTale...arpgaming.com:27015/
www.gametracker.com/player/Jordan%20%5BD...arpgaming.com:27015/
Server 2
Current Name:
www.gametracker.com/player/Jordan%20%5BD...arpgaming.com:27025/
Most Gametime:
www.gametracker.com/player/Jordan/play.zarpgaming.com:27025/
Most Gametime:
www.gametracker.com/player/%5BGamingTale...arpgaming.com:27025/
(Other names I have had)
www.gametracker.com/player/Jordan%E2%84%...arpgaming.com:27025/
www.gametracker.com/player/Jordan%20Doug...arpgaming.com:27025/
www.gametracker.com/player/Loki/play.zarpgaming.com:27025/
www.gametracker.com/player/Jordan%20%5BD...arpgaming.com:27025/
Age
18 (Today)
Estimated Server Time
12 hours on Server 1
134 hours on Server 2
Languages I speak
Welsh and English
Explain "Random Death Match" and give an example scenario.
RDM, which is known as Random Deathmatch is when a player kills someone else without a valid roleplay reason. For example, Bob see's Dylan and Bob pulls out his PSG Sniper and kills Dylan without saying anything, this is RDM.
Explain "New Life Rule" and give an example scenario.
NLR, which is known as New Life Rule is when a player returns to the location of their death within 3 minutes. For example, Bob goes to Dylan's base, Once Bob entered, Dylan killed Bob then Bob returns to the location of his death before the timer ends.
Explain "Metagaming" and give an example scenario.
MG, which is known as Metagaming is where a player mixes OOC information in IC situations, an example would be that Dylan is raiding Bob's base, and then Bob types in OOC that he is being raided and wants help.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
First, I would goto the player and state I am there to help him and check his situation, if he is busy I will wait for them to finish and bring him to a roof to discuss the F1. Once he has told me what happened exactly, I would check the logs and make sure that Player X got killed, and if so check if it was by Player Y, if Player Y did infact kill him, I would teleport to Player Y, check his situation, if he is free I would teleport him to Player X and tell him the story I was told, if he admits he did randomly kill him (RDM) then I would warn Player Y for RDM and tell him not to do it again and teleport Player Y back to his old position. If he says that the story is false, I would ask for any evidence they may have, or if they have any witness'. If he does have evidence I would ask him to upload the evidence and if it is strong enough I would give Player Y a warning for RDM and tell him not to RDM anymore and not to lie to a moderator then use /back to teleport him back. If the evidence was not strong enough I would advise Player Y not to RDM anyway as he will eventually be caught, if a witness was teleported and questioned, I would also check him for evidence, though sometimes their evidence is insufficient.
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
First, I would goto the player state I am there to help him and check his situation, if he is busy I will wait for them to finish and bring him to a roof to discuss the F1. Once he has told me what happened exactly, I would check the logs and make sure that Player X was killed by Player Y within 3 minutes which is NLR time, If it's correct then I would teleport Player Y and ask for his side of the story, if he admits to breaking NLR I would warn him for NLR and express to him not to do it again and teleport him back using /back, if he does not admit to it then I would ask for his side of the story and some evidence or witness' that Player Y broke the NLR rule and if the evidence is strong enough then I would warn Player Y for breaking the NLR timer and strongly advise him not to break the timer again and not to lie to a moderator then use /back to teleport him back. Otherwise, I would tell Player Y not to break NLR ever because he will get caught. If I teleported a witness I would ask them if Player Y did break NLR, and if there is enough witness' or enough proof then I would either free the player or warn him for NLR, depending on the evidence and how many witness'.
Explain how you would handle the following situation:
Player x calls for help in the OOC chat because his bank is being raided
First, I would teleport to Player X and explain that he is Meta Gaming and ask if he knows that he broke the rule, if he says he knew the rule and did it anyway I would warn him for Meta Gaming and advice him never to do it again and teleport away. If he says he did not know about the rule and didn't mean to break any rules and if he is knew to the community then I would advice him not to do it again and tell him next time he will get warned.
Why I should be chosen (we recommend around 150 words).
You should hire me because I have seen a lot of rules being broken lately and people are shouting in OOC to get their F1 answered, I would like to help and stop this, I like helping people and I also have good knowledge of the rules. I already help new players when they ask questions about how to get money or how to get a job, I enjoy doing this because I like to help people in need, I will never abuse any power handed to me if I am accepted. I am active on Server 2 and slightly active on Server 1. I enjoy playing here with friends, I also have good traits for a Moderator position by being Kind and approachable.
Admin History:
My recent warning was removed due to wrongly being warned.
Note: I have gained gametime recently, but by the time of the next meeting I should have enough.