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TOPIC: [Deathrun] Tadge's Mod Application

[Deathrun] Tadge's Mod Application 9 years 7 months ago #116370

Steam Name: Tadge

Link to Steam Profile: steamcommunity.com/id/tadge/

Current Gametracker Profiles:
Server 1 - www.gametracker.com/player/Tadge/94.23.19.200:27035/
Server 2 - www.gametracker.com/player/Tadge/94.23.19.200:27030/

SteamID: STEAM_0:0:57582090

Age:14

Languages I speak: English and Not fluent german

How would you deal with a disrespectful player?:
(Explain in your own words how you would deal with a player being disrespectful towards another player or staff member.) If a player was disrespecting another player i would warn him and mute until map the next map change and if he continued to disrespect i would kick and UPDATED- finally if he joined back i would get a admin on if they aint online. If there using a mic i would gag them.

Why I should be chosen:
(Explain in your own words WHY we should chose you to become moderator, what makes you stand out? What are good traits about you? (The questions are examples and are NOT part of the template. (This part should be atleast 75 words) I think that i should be chosen because i have got into deathrun a good bit and i will get more hours i will have atleast 12-20 hours on server 1 by the end of the week. I will dedicate some of my time to deathrun and i have now i play 1 hour a day. I think i should be chosen because i think i should be given a chance with a rank and i will not resign as i wouldnt waste 300+ hours on zarp into nothing.
Thank you for reading -Tadgee.
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Last Edit: 9 years 7 months ago by TiGzTeR.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116378

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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116392

Activity isnt that great.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116394

Haven't seen you on that often.

Oh and you should note the fact that you can't ban players..
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Last Edit: 9 years 7 months ago by RedWingz.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116395

Positives:
Friendly.
Nice guy.
EDIT: Your activity is good now.
EDIT: Gametime is good now.
EDIT: Mature.
EDIT: Application looks good.
EDIT: No punishments.
EDIT: Knows the rules very well.


Negatives:


Okay, now you don't have any negatives at all what i can see. You have fixed them all.

Massive +Support. Would really wan't to see you as a Moderator!
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Last Edit: 9 years 7 months ago by Everso.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116477

Nice application, not everyone will know all commands and you mentioned alot of them, whenever I talk to you I hear "I am on Deathrun" you should have no problem on getting this as long as you keep to it.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116519

Thanks for your feedback, UPDATED
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116578

Warned you today for reactivation.

I don't think you are ready for this..
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116581

what is reactivation
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116582

khaitam2001 wrote:
what is reactivation

Activating a trap that has already been activated before.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116585

Fundamentally Walrus wrote:
khaitam2001 wrote:
what is reactivation

Activating a trap that has already been activated before.
You know what I like about being a normal user and not a moderator?
I can break rules whenever I want :P.
(not that I do it or something)
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116595

Thilogrewe wrote:
Warned you today for reactivation.

I don't think you are ready for this..
You warned me for doing it after the round during the ten second cooldown i think thats a bit ott seen that it would not effect anyone.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116611

Tadgee wrote:
Thilogrewe wrote:
Warned you today for reactivation.

I don't think you are ready for this..
You warned me for doing it after the round during the ten second cooldown i think thats a bit ott seen that it would not effect anyone.
If this is true you are one of those mods admins that are realy realy realy assholes. They lure away new players. By punishing them for the smallest tiny rulebreaks. Things like these. This warning should get removed. Cause I mean at TTT you also kill everyone and "RDM" everyone when the round is over. Please everso gtfo and get demoted.
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Last Edit: 9 years 7 months ago by khaitam2001.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116616

If that was the case, then yes its an invalid warn.

Tadge, seeing as you're a youtuber/streamer you could have recorded the evidence as right now that statement cannot be justified.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116620

The other day I was playing and I got to a trap that did not show indication it was activated so I used it, luckily there was a great staff member (Manya) to tell me that told me that it was activated and for me to try and not do it again.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116623

Positives
-Good amount of gametime on server 1.
-Good knowledge of the rules.
Negatives
-Could have more gametime on sever 2.
-I would have added more to "How would u deal with a disrespectful player?"
-Havent seen you before.
-Application is rushed.
-Didnt mention gag/mute.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116631

That is my Opinion and I will not change it

Possitives
I seen you once or twice and I didn't found any Possitives


Natural
"How would I deal with a disrespectful player?" Doesn't make any sense a bit

Negatives
The application looks rushed.
You are not that Active
Recent warning(s)
Low Gametime



Natural

Goodluck
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Last Edit: 9 years 7 months ago by KosTek.
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116632

His application looks Perfect and some Players wont know what powers they have as they have never been mod.....

This @Smoothness and @Everso
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116639

TiGzTeR wrote:
The other day I was playing and I got to a trap that did not show indication it was activated so I used it, luckily there was a great staff member (Manya) to tell me that told me that it was activated and for me to try and not do it again.

Yeah some (pretty much all) maps are like that with no way of knowing of they are activated yet unless somebody tells you, this is why Moga's maps were great because the buttons could only be used once a round.

Regarding the application, server one gametime looks good so far so keep it up, server two's time could due with being better but shouldn't impact the decision greatly. Seen you on TeamSpeak and I think is was DarkRP but regardless of the server, you seemed like a nice, friendly guy.

With the warning about trapspam after the round had ended, that shouldn't really have happened since it would not impact any players experience.

Good luck on Friday!
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[Deathrun] Tadge's Mod Application 9 years 7 months ago #116641

- Your app to me looks fine it isnt rushed you have put a lot of detail in it and you have added to make it better.
- Your server one gametime is fine if you keep going like this then I dont see a problem with your gametime, server 2 is low but that wont matter much really.
- That warning shouldnt count if it was end of the round because it would not affect another player so that shouldnt go against you.
- If you carry on with the game time then i dont see why you shouldnt be given a chance as moderator
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