RP Name:
Henny
Time Zone:
Mountain Time (MT)
Link to Steam Profile:
steamcommunity.com/profiles/76561198117915621/
SteamID:
STEAM_0:1:78824946
Current Gametracker Profiles:
Server 1 -
www.gametracker.com/player/Henny/darkrp.zarpgaming.com:27015/
Server USA -
www.gametracker.com/player/Henny/usa.zarpgaming.com:27015/
Estimated Server Time:
500 hours
Languages I speak:
English, Canadian
Explain "Random Death Match" and give an example scenario:
RDM is when an individual is killed for absolutely no reason whatsoever. An example could be, Player X was in spawn and just joined the game, only to get sniped by Player Y. Player X was not actively raiding, or doing anything which could deemed as KOSable, so Player Y committed RDM and will be punished due to these actions as Player X was completely innocent during this encounter. Another example would be if Player X was walking down the street and killed by someone at random, although similiar to the first situation I described, this is different as it did not occur in spawn. I would have to check the logs to see if Player X was killed since they were breaking NLR. If this would not the case, I would have to ask why Player Y killed him. If his story or evidence is not sufficient, I would have to ask for evidence before punishing.
Explain "New Life Rule" and give an example scenario:
New Life Rule is when a user is killed in a certain district, and returns before the 3 minutes is up. This is fairly easy to notice, as it can be shown if the user has returned in the time span. An example would be if Player X went to electric district and attempted to raid. He dies, however, he returns before NLR is up. I will notice this and question him as to why he was returned in such a short amount of time. Failure to provide adequate evidence could result in a punishment if I deem in necessary due to the circumstances.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
I would ask for the full story from both sides. If they both add up, I would be able to punish Player Y, as he admitted to his fault. If the stories do not add up, I would require Player X to provide evidence of the RDM. Failure of Player X to provide evidence, I would have to ask him to either send me evidence through steam or another platform, otherwise, I would have to deny his request for punishment of Player Y and would ask him to make a forum post if he fails to provide me necessary evidence.
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
I would question Player Y why he would return to that district despite breaking NLR. Failing to provide a sufficient answer, I would administer any punishment I deem necessary in that situation, If Player Y admits to breaking NLR, then punishing him would be much simpler as he admitted to his fault. However, if Player Y provides a valid reason as to why this occurred, but Player X is still extremely adamant about his position and refuses to believe that Player Y was not in the wrong, I would ask for the required evidence. Failure to provide such evidence would result in me telling him to make a forum post if he feels as though a punishment is still required in this event.
Why I should be chosen(we recommend around 150 words):
I have been administrator on SSRP a while ago, and I currently hold the rank of TTT Head Administrator. I have also held other LT positions in the past on Zarp, such as Prophunt and TF2, showing I am trusted within the community and know how to handle situations and use my commands in a professional and efficient manner. I have started playing SSRP again months ago, and feel as though having me as a staff member on the server would be a benefit to many as I am usually on at the much later times due to my timezone. Thank you for reading my application!