Rp name: PandaOG04
Time zone: EET
Link of Steam profile:
steamcommunity.com/profiles/76561198086660105/
SteamID: STEAM_0:1:63197188
Current Gametracker Profiles:
Server 1 -
www.gametracker.com/player/%E2%9C%AAPand...arpgaming.com:27015/
Server 2 -
www.gametracker.com/player/%E2%9C%AAPand...arpgaming.com:27025/
Server 3 -
www.gametracker.com/player/%E2%9C%AAPand...arpgaming.com:27015/
Estimated Server Time: 2 Years and 2 Months (not sure)
Languages I speak: English, Turkish
Explain "Random Death Match" and give an example scenario: Random Death Match is when a player kills another player for no RP reason. Let's just say, player x is going to get his paycheck from the paycheck lady and player y comes up to him and kills him for no valid reason. So then I'll freeze player y and ask him why he RMD'd player x, after that I'll check his recent warnings and if he has recent warnings I'll warn him for RDM. Unless say, player y said that it was a miss click then I'd check to see his recent warnings and if he doesn't have any I will give him a verbal warning. But if he does it a few more times I will warn him.
Explain "New Life Rule" and give an example scenario: New Life Rule is when a player goes to the district that he/she died in. Say player x defended himself of a raider player y, and then player y comes back to try to kill him but fails. So I'd go to them and freeze player y and ask him the reason for him coming back. I'll check his warnings and if he doesn't have a recent I'd give him a verbal warning but if he does it again I'll warn him for NLR. But if a police job counter raids a bank raid or a nuke they are allowed to break NLR until the nuclear launch gets destroyed or the bank raider gets killed. But after the raid is over the should leave that district to avoid breaking NLR. Or if a hitman has a bounty on someone and gets killed in the park district and then if he goes to the electric district he cannot kill the bounty because he cannot interact with the district that he has NLR in. Same thing if there's a criminal wanted in the bank district a cop cannot tase them or interact with them same like the hitman example.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x: I will ask both player x and player y what happened, if they both tell different stories I'll ask for proof. But if player y confesses that he RDM'd him but without a valid reason I would warn him for RDM. For example, let's say player x is making a building sign for his base and player y is on a rooftop and then shoots and kills player x. So I'd go up to player y and warn him for RDM
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time:. I would check the time of the kills/deaths and if it's less then 3 minutes I would warn them due to NLR.
Why I should be chosen (we recommend around 150 words): I would love to be a moderator on zarp mostly because I had to resign when I was an admin six months ago and since then the rules have changed and I asked .uzi and he told me to apply for moderator to regain my experience about the zarp rules and I agreed so I don't come across something I didn't know. Also, I'd love to punish/warn rulebreakers that I've come across lately and I'm getting annoyed. I mean sometimes I play on zarp there are a bunch of rule breakers and admins aren't online so I couldn't really do much but once I become a moderator I can deal with them. I mean I love doing F1's and helping out the zarp community because like sometimes there are like 2-3 rule breakers/RDM'ers and there aren't any staff on I could deal with them