RP Name: conormartin838
Time Zone: |GMT
Link to Steam Profile: steamcommunity.com/profiles/76561198435750578/
SteamID: STEAM_0:0:237742425
Current Gametracker Profiles:
Server 1 -
www.gametracker.com/player/conor.martin8...arpgaming.com:27015/
Server 2 -
www.gametracker.com/player/conor.martin8...arpgaming.com:27025/
Estimated Server Time: 124 ish
Languages I speak: English, german, lil pump, fake news
Explain "Random Death Match" and give an example scenario:
Random Death Match, or "RDM", is when a player shoots and or kills another player without a valid role-play reason.
E.g. God Emperor, a shop owner, comes over and pops my forehead back with a PSG-1 cos he knows i haven't got a good recording setup.
Explain "New Life Rule" and give an example scenario:
New Life Rule, or "NLR", is when a player returns or interacts with the district that you died in within three minutes of dying, unless otherwise specified by a different rule. E.g. I die in a vault raid as a gangster, i then return to the back as soon as i respawn to join back in. This would break NLR.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
I would TP to player Y to and request him to come to sit, if he is in an RP scenario (e.g. a vault raid) i will back off and wait for it to finish. I would then teleport both players to a secluded roof and make it known the player X is accusing player Y of RDM. I would cut/paste the kill log in the chat to clarify where and how he killed player X. I would request player X to supply some form of evidence of how it was RDM. If accurate evidence is supplied i will either verbally warn player Y (if they are relatively new or this is their first offence) or warn them for RDM. I will then teleport player Y back to their previous location and aak player X is they require anything else. If not, i will TP them back to their previous spot.
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
I would check the kill logs for Player Y and his deaths. If they are within 3min of eachother in the same district. I will inform player Y of the NLR rule and if they are new to the server i will verbally warn them, otherwise i will warn for breaking NLR.
If the kills are indeed close together, but are in different districts, i will inform player X that player Y was not in the same district so NLR was not broken. I will then teleport player Y back to their previous location and aak player X is they require anything else. If not, i will TP them back to their previous spot.
Why I should be chosen(we recommend around 150 words):
third time lucky as always, tried being nicer to people. Let me know if it worked, also each PLUSSP on here will get 1gem so plz baldy.