RP Name: Quinn McKenna
Time Zone: BST
Link to Steam Profile: steamcommunity.com/id/defrrdClock/
SteamID: STEAM_0:1:63666159
Current Gametracker Profiles:
Server 1 -
www.gametracker.com/player/.uzi/darkrp.zarpgaming.com:27015/
Server 2 - N/A
Server 3 - N/A
Estimated Server Time:
Languages I speak: English
Explain "Random Death Match" and give an example scenario:
Random Death Match - often abbreviated to “RDM” - is when a player kills another player(s) without a sufficient RP motive.
Some example scenarios:
- Player A kills everyone in spawn because he feels like it.
- Player B, who is a hitman, randomly kills Player C who does not have a hit on them and is trying to sell off all their gems in the fountain district.
- Player D, who is a cop, guns down Player E who is talking to the Bail NPC to bail out his friend.
Explain "New Life Rule" and give an example scenario:
The New Life Rule (often abbreviated to “NLR”) prevents players from entering and roleplaying in a district they were killed in for 3 minutes. Police are exempt from this rule in the mining/police district or when attempting to stop an ongoing nuke or bank robbery.
Some example scenarios:
- Player A, who is a hitman, attempts to kill Player B to claim a hit in the fountain district but fails. Should Player A return to the fountain district within the 3 minute cool down period, he would be breaking the NLR.
- Player C is attempting to stop a bank robbery as SWAT. He gets killed by Player D - who is currently robbing the bank. Player C returns to the bank to try and stop it again, this would not be breaking NLR.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
Since player x is the accusing party - and most likely making the F1 - I would take player x to a suitable area to get their side of the story, e.g. a rooftop or admin area.
When confronting player x, it is important to establish what happened at least from their perspective. This would give you a first impression of the situation and whether or not you need to confront player y - player x’s explanation could debunk the RDM accusation, e.g. he was raiding the bank vault and player y killed him as a cop.
Should I have to confront player y, I would bring him to me and ask him the same questions to get his side of the story. From there I would have to analyse any inconsistencies in their stories - it is very easy for a player to lie about a situation to get their way.
If there are any notable inconsistencies that would greatly influence the outcome of the F1, I would advise player x to create a forum report with sufficient evidence of their side of the story as it would allow for the report to be handled without making any inaccurate assumptions.
However, if there was sufficient clause to prove that player y did RDM, I would check their rap sheet to see if they have been punished before. If the player is undoubtably new to the server, a verbal warning would be sufficient as they still be learning the game mode and are not used to the rules yet (this would be a good time to briefly explain the RDM rule).
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
Much like the scenario described above, I would question both parties to gain an insight into what’s happened to allow me to make a call on whether or not NLR was actually broken.
If player y had been known to break NLR quite frequently I’d give them a fresh warning for it. However if it seems like they are relatively new to SSRP I would verbally warn them and remind them how the NLR rule works.
Why I should be chosen(we recommend around 150 words):
I have only started recently playing SSRP as I was initially quite anxious to play regularly as I was not familiar with the concept of “semi-serious RP”. Before I started playing I was given an overview of the game mode and the rules by dankek as I did not want to end up being reported within the first 10 minutes of playing.
I have since tried many different features (that are easily accessible to a new player) and I am a lot more confident in my understanding of the game mode and it’s associated rules.
While playing I currently make an attempt to report every incident that constitutes a rule being broken to keep the pesky players at bay. One notable staff member from my experience thus far would be Richard_2017 who has been incredibly helpful with my F1s and always seeks to assist where he can - he has helped me a lot when I have been wronged some way or another while playing.
I have been staff on TTT, Prop Hunt and Deathrun in my time in ZARP but never SSRP for the aforementioned reasons. I am keen to seek out new challenges and the opportunity to learn new things, of which, becoming staff on SSRP would be. This is an entirely new game mode to me and I foresee this to be an incredibly enjoyable experience for me both in the short and long run.
I class myself as a reliable, engaged and incorruptible individual who not only has a drive to learn and grow within the ZARP community but a drive to be the best I can be. I am a very analytical thinker who will consult the
facts in a situation and not let them be tampered by someone’s subjective opinion.
On paper, I feel I am a good candidate however, I also know when a suitable is not right for me and will withdraw should the situation ask for it.
As a side note, I have no idea why my gametracker time is so ass, I swear I play longer than what gets recorded on there.