RP Name: mrSi
Time zone: UTC +1
Link to steam profile: steamcommunity.com/profiles/76561198281528013/
SteamID: STEAM_0:1:160631142
Current Gametracker profiles:
Server 1 (OLD NICKNAME!!):
www.gametracker.com/player/mrSi%E2%84%A2...arpgaming.com:27015/
Server 1 (NEW NICKNAME!!):
www.gametracker.com/player/mrSi/darkrp.zarpgaming.com:27015/
I have changed my nickname (RP name), i added old profile just for hours. I included current profile.
Estimated server time: 30 hours+
Languages i speak: English
Explain "Random Death Match" and give an example scenario.
Random Death Match, also known as RDM, is a kill without a valid rolepaly reason. It usually happens, when somebody wants a revenge kill or just for fun.
Scenario: Player Simon is banking items. Then player Garry comes and kills player Simon for no reason.
Explain "New Life Rule" and give an example scenario.
A New Life Rule, also know as NLR, is a rule, which prevents you from going to same place you died last time for 3 minutes. It's usually broken, that person can protect valuable items; like rare printers in base, to save their cars
Scenario: Player Simon plays as a cop and tries to arrest a player Garry, which is wanted. He dies in spawn and when he respawns, he sees, that player Garry is is still in spawn. Player Simon goes to him and arrests him.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
First, i would check logs. Then I would ask through chat, if they are busy. If not, i would teleport both players to a non RP place (roof), then i would ask both players to tell their story. Then, i would say to players y, that logs say, that he killed player x. I would ask both players, if there was any RP reason for kill ( like player x was a police and player y killed him, because player x tried to arrest him). If not, i would warn player y for RDM-ing. If player y wouldn't admit that he RDM-ed player x, i would show him a proof from log.
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
First, i would ask both player, if they are busy, if not, i would teleport them to a non RP location (roof). Then, i would ask both players for their story. I would check logs if kills are 3 minutes apart and in same location. If not, i would teleport both players back to their recent location. If they are, i would teel player y, that he killed player x and that he broke NLR. I would give him a warn and i would told him, not to do that again.
Why i should be chosen:
Why i think I should be chosen is because i really like to play as a staff, and because sometimes when i play on server if staff is not online, there are a lot of rulebreakers which i could stop them. I would also like to be chosen, because i really like the staff and type of server. I would also like to be chosen, because i always wanted to be somebody, who can maintain use of rules and peace so people can normally play on server and have some fun
Thanks for reading my application!