Login to ZARP
|
Issue/Bug:
Going into spectator doesn't cancel RTD effects Date/Time: Around 19:50 GMT 24/03/2021 Brief description of the issue/bug: RTD effects carry on to the player you spectate if you fspec yourself. Lua errors (if applicable): Screenshot or Video: Extra Information: Due to my bad bhopping I fell off the map, I quickly rtd'd hoping to somehow survive but got ignited, I then needed to do something else on my computer briefly so fspeced myself through the "!fspec ^" command whilst still on fire, it then made me spectate other players and caused them, or possibly everyone else on the server set on fire and die from it. This bug may happen in other situations but I won't test that. |
|
Studio Banter wrote: Mage you will always be remembered as the first person to write a fuck you list on Zarp and a bonus for not getting it deleted.
Login or register to post a reply.
|
Issue/Bug: You cant enter Ghostmode on the Helix map
Date/Time: now Brief description of the issue/bug: When you try entering ghostmode you just fall through spawn, being unable to use the mode. Lua errors (if applicable): idk Screenshot or Video: not needed Extra Information: no bye |
|
Ex Murder Super Admin Ex Deathrun Admin Ex SSRP Admin First Seen: Jun 24, 2016 1:50 AM
Login or register to post a reply.
|
MsRevine wrote:
Issue/Bug: You cant enter Ghostmode on the Helix map Pretty sure this is a result of the floor itself disappearing in order to kill off AFK's. I'd say the only way to fix it is to have a seperate spawn point for ghost mode on that map Date/Time: now Brief description of the issue/bug: When you try entering ghostmode you just fall through spawn, being unable to use the mode. Lua errors (if applicable): idk Screenshot or Video: not needed Extra Information: no bye |
|
Ex-Staff
Last Edit: 3 years 3 months ago by Rule.
Login or register to post a reply.
The following user(s) said Thank You: MsRevine
|
Rule wrote:
MsRevine wrote:
Issue/Bug: You cant enter Ghostmode on the Helix map Pretty sure this is a result of the floor itself disappearing in order to kill off AFK's. I'd say the only way to fix it is to have a seperate spawn point for ghost mode on that mapDate/Time: now Brief description of the issue/bug: When you try entering ghostmode you just fall through spawn, being unable to use the mode. Lua errors (if applicable): idk Screenshot or Video: not needed Extra Information: no bye something like that |
|
Login or register to post a reply.
|
Everytime the server gets to 2 players:
[ERROR] gamemodes/deathrun/gamemode/cl_hud.lua:44: attempt to index global 'ZARPMenu' (a nil value)
1. unknown - gamemodes/deathrun/gamemode/cl_hud.lua:44
2. include - [C]:-1
3. unknown - gamemodes/deathrun/gamemode/cl_init.lua:47
Loaded cl_menus.lua...
Loaded pointshop support...
[ERROR] gamemodes/deathrun/gamemode/cl_init.lua:82: attempt to index global 'ZARPMenu' (a nil value)
1. unknown - gamemodes/deathrun/gamemode/cl_init.lua:82
Couldn't Load Init Script: 'deathrun/gamemode/cl_init.lua' Every round: [ERROR] gamemodes/deathrun/gamemode/sh_definerounds.lua:144: attempt to index a nil value
1. OnEnter - gamemodes/deathrun/gamemode/sh_definerounds.lua:144
2. func - gamemodes/deathrun/gamemode/roundsystem/cl_round.lua:12
3. unknown - lua/includes/extensions/net.lua:33 |
|
Login or register to post a reply.
|
Kanna. wrote:
Everytime the server gets to 2 players: [ERROR] gamemodes/deathrun/gamemode/cl_hud.lua:44: attempt to index global 'ZARPMenu' (a nil value)
1. unknown - gamemodes/deathrun/gamemode/cl_hud.lua:44
2. include - [C]:-1
3. unknown - gamemodes/deathrun/gamemode/cl_init.lua:47
Loaded cl_menus.lua...
Loaded pointshop support...
[ERROR] gamemodes/deathrun/gamemode/cl_init.lua:82: attempt to index global 'ZARPMenu' (a nil value)
1. unknown - gamemodes/deathrun/gamemode/cl_init.lua:82
Couldn't Load Init Script: 'deathrun/gamemode/cl_init.lua' Every round: [ERROR] gamemodes/deathrun/gamemode/sh_definerounds.lua:144: attempt to index a nil value
1. OnEnter - gamemodes/deathrun/gamemode/sh_definerounds.lua:144
2. func - gamemodes/deathrun/gamemode/roundsystem/cl_round.lua:12
3. unknown - lua/includes/extensions/net.lua:33 Fixed ![]() |
|
Login or register to post a reply.
The following user(s) said Thank You: Kanna.
|
Lua error when previewing a taunt
[ERROR] gamemodes/deathrun/gamemode/cl_taunt.lua:543: Tried to use a NULL IGModAudioChannel!
1. Stop - [C]:-1
2. playPreview - gamemodes/deathrun/gamemode/cl_taunt.lua:543
3. DoClick - gamemodes/deathrun/gamemode/cl_taunt.lua:533
4. OnMouseReleased - lua/vgui/dlabel.lua:237
5. unknown - lua/vgui/dmenuoption.lua:76 (x3)
|
|
ex Surf & Bhop Server Owner
Login or register to post a reply.
The following user(s) said Thank You: Kanna.
|
Knuthulhu wrote:
Lua error when previewing a taunt Should be fixed next map change [ERROR] gamemodes/deathrun/gamemode/cl_taunt.lua:543: Tried to use a NULL IGModAudioChannel!
1. Stop - [C]:-1
2. playPreview - gamemodes/deathrun/gamemode/cl_taunt.lua:543
3. DoClick - gamemodes/deathrun/gamemode/cl_taunt.lua:533
4. OnMouseReleased - lua/vgui/dlabel.lua:237
5. unknown - lua/vgui/dmenuoption.lua:76 (x3)
![]() |
|
Login or register to post a reply.
|