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So me and my friend where working on an efficient orbiting camera for a game.
Those where just some of the attempts we made. The hardest part is trying to implement them in computer programming... especially when they fail... BUT WHEN IT WORKED I've learnt my lesson, google it, don't do it yourself. Especially when you had a giant party the night before and still hadn't slept. |
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Last Edit: 9 years 5 months ago by kristofferson.
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Yeah i also learned that lesson when i tried learning Sony vegas editing. I used google and YT and it got much better!
Google is your friend... |
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ex-minecraft owner, zarp legend (Was there during the infancy of Zarp), ex-ssrp admin, ex-teamspeak emblem (For SSRP admin & minecraft owner)
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Fixing problems involved with maths:
1 problem fixed, 99 more occurred. feelsbadman |
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Last Edit: 9 years 5 months ago by Thezeus.
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Aspect wrote:
Yeah i also learned that lesson when i tried learning Sony vegas editing. I used google and YT and it got much better! I wanted to do it myself and learn from scratch.Google is your friend... Thezeus wrote: Fixing problems involved with maths: It's BS. I'm used to programming applications where maths is basically non existent.1 problem fixed, 99 more occurred. feelsbadman Games are like 99% math |
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Last Edit: 9 years 5 months ago by kristofferson.
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