RP Name: Brother Exrobite
Link to Steam: My steam link can be found
here
SteamID
Current Gametracker Profiles
Server 1 -
www.gametracker.com/player/Exrobite/94.23.19.200:27015/
Server 2 -
www.gametracker.com/player/Exrobite/94.23.19.200:27025/ /
Age
12
Estimated Server Time
Around 300 hours inc. Before GT
Languages I speak
Enlglish
Explain "Random Death Match" and give an example scenario.
Random death match (RDM for short) is the act of killing someone without a valid reason. There is also “Mass Random Deathmatch” (Mass RDM) which is the act of killing multiple people without a valid reason. There are two different tiers of RDM and Mass RDM: Intentional and accidental. Intentional RDM is when the reported user deliberately kills the reporter knowing it is against the rules, either for their own gain or just to further the illusion that they are funny. Intentional RDM is always more severe than accidental RDM, and I would issue a straight up warning for this. Accidental RDM occurs when the reported did RDM the reporter, but he did it not knowing it was against the rules or he didn’t intend to kill the player. The latter of these reasons mostly happens with misclicks or in crossfire situations. If the reported seems apologetic, I would see if we could work something other than issuing a warn(Verbal warn, refund for guns, etc.)
Here are 3 examples of RDM:
- Player X is shooting at player Y. Player Z runs in the way of the crossfire and player X shoots him because he thinks he is player Y. This is unintentional RDM. [/li]
- Player X is called “MingeMcTrollson;” he kills Player Y. When questioned for it, he says “For the lols.” This is intentional RDM and a warn issued.[/li]
- Player X is a mutant at the banker. He kills player Y who is walking along. Player X did not know that it was against the rules. This is unintentional RDM, but as he was actually at fault I would issue a verbal warning and freeze him for 3 minutes so he can read the rules.[/li]
Explain "New Life Rule" and give an example scenario.
New Life Rule (NLR for short) is the rule that prevents you from returning to the district of your death for a certain set period of time after your death. On ZARP this time is 3 minutes. It also applies to the whole district. There are a couple of times when NLR is not applied:
-When killed at spawn
-When you are a cop and the police department is being raided.
Once again, NLR comes in two forms:
-Harmless NLR
-Harmful NLR
Harmless NLR is when someone is killed, but coming back does not harm anyone. People may report harmless NLR for the sake of reporting it. There are two main reasons I can think of wherein harmless NLR applies; when someone is CDMed and when someone is RDMed and goes back to the district, but does not interact with his RDMer. I would say these are OK, but I would still talk to the “NLRer” about it.
Harmful NLR is when someone returns to his place of death to interact with events from his previous life. The two most common versions of this I have seen are; to prevent someone raiding and to kill the killer. This NLR is where the real rule breaking happens and why this rule is here. This is where a warning is needed.
Three examples of NLR are:
-Player X is being raided, she is killed in the firefight. She then proceeds to return and kill the people raiding her. This is harmful NLR and a warn would be issued.
-Player X is CDMed. He returns to the district before the NLR is up. Someone reports him. I would talk to him about this and maybe issue a verbal warning.
-Player X is mugged and killed by Player Y. She then comes back and kills player Y. This is harmful RDM and she would be punished for it.