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TOPIC: Forest - New Map Area Progress

Forest - New Map Area Progress 11 years 1 day ago #27510

Hello ZARP,
Agentlulz asked me to help him with some new addons to the map. More specifically a forest. My plan is to have a two-lane road that rolls by a warehouse. Behind the warehouse, and around the road there will be a large amount of underbrush and trees. In the forest you will find some old buildings that new some renovation. You'll also find a nice cave and meadow. The road will cross a little river that cuts through the forest and into the cave, were a underground lake has developed.

Unfortionatley, I'm not done yet, and may not be for another 1-3 weeks, because of the amount of schoolwork I have. So until then, I'll leave the community with some sneak peaks, ;)

First up, we have a new warehouse for all of you who enjoy large and clumsy structures. The decals are still being done, but I've got the general thing done.

Here is the "Viekko International" company sign on the side, some of the detailed decalling I am using to make the warehouse more realistic looking.



Here is the front entrance, note that I still have to add doors.



There is a little road running around the warehouse. I'll add fences, a gate, and garage doors next.



Enjoy the new highway



Anyways, I've been set back a bit by homework and vertex/texturing issues, but I'm pretty sure the community should stay tuned and see whats coming next!
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Forest - New Map Area Progress 11 years 1 day ago #27511

Very nice! Good job.
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Forest - New Map Area Progress 11 years 1 day ago #27512

Looking great.

Have fun working on it!
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Forest - New Map Area Progress 11 years 1 day ago #27513

Oh yes! My cabin in the woods :D

p.s A little easter egg relating to my name *cough*

XD Jk
Maybe
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Forest - New Map Area Progress 11 years 1 day ago #27515

What about if you make a (kinda complex) system of underground caves that eventually reach a secret hidden door in the sewers? Pls if you can. Dont worry if u cant
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Forest - New Map Area Progress 11 years 1 day ago #27516

Terramorphous wrote:
What about if you make a (kinda complex) system of underground caves that eventually reach a secret hidden door in the sewers? Pls if you can. Dont worry if u cant

Trust you to ask for that : >
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Forest - New Map Area Progress 11 years 1 day ago #27518

Christopher wrote:
Terramorphous wrote:
What about if you make a (kinda complex) system of underground caves that eventually reach a secret hidden door in the sewers? Pls if you can. Dont worry if u cant

Trust you to ask for that : >

The issue with inserting new parts to the sewers is I would have to get the map files from Agent to know exactly were they were in relation to the cave system. Also, if the cave system had to go downwards, so would the water, according to the laws of physics. This means the section of the sewers you speak of would be completely submersed in water. I'll see what I can do though.
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Forest - New Map Area Progress 11 years 1 day ago #27521

Archangel wrote:
Christopher wrote:
Terramorphous wrote:
What about if you make a (kinda complex) system of underground caves that eventually reach a secret hidden door in the sewers? Pls if you can. Dont worry if u cant

Trust you to ask for that : >

The issue with inserting new parts to the sewers is I would have to get the map files from Agent to know exactly were they were in relation to the cave system. Also, if the cave system had to go downwards, so would the water, according to the laws of physics. This means the section of the sewers you speak of would be completely submersed in water. I'll see what I can do though.
See, dis guy, he do anything c: <3
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Forest - New Map Area Progress 11 years 23 hours ago #27524

You accepted my idea about the forest, I can finally die in peace now <3
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Forest - New Map Area Progress 11 years 23 hours ago #27529

£I'mBritish£ wrote:
Archangel wrote:
Christopher wrote:
Terramorphous wrote:
What about if you make a (kinda complex) system of underground caves that eventually reach a secret hidden door in the sewers? Pls if you can. Dont worry if u cant

Trust you to ask for that : >

The issue with inserting new parts to the sewers is I would have to get the map files from Agent to know exactly were they were in relation to the cave system. Also, if the cave system had to go downwards, so would the water, according to the laws of physics. This means the section of the sewers you speak of would be completely submersed in water. I'll see what I can do though.
See, dis guy, he do anything c: <3

I mean; Yeah, it's K, but I mean like.... The cave goes down , but not enough to get into water level, but then there's a part of cave, submerged, like \=============|=============/ (= equals water, \-/ equal entrances to the submerged part) That like.... the one is the middle is a small part not connected to anything that goes up and its not flooded, or at least, not fully flooded, maybe like knee level... But the right is the way to go to a broken sewer room that hides the secret entrance? IT'd be cool if you could do that. I'd love to help... But I really cant, only thing I can do is like with paint, explain a bit better what I mean
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Forest - New Map Area Progress 11 years 23 hours ago #27531

I think I'll just add a door that in the cave that connects to the
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Forest - New Map Area Progress 11 years 20 hours ago #27542

I am making a cave for miners :) - Just ya know.
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Forest - New Map Area Progress 11 years 19 hours ago #27553

Bobai wrote:
I am making a cave for miners :) - Just ya know.

Mhmmkay, We could stick that cave in instead of my own.
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Forest - New Map Area Progress 11 years 3 hours ago #27604

Archangel wrote:
Bobai wrote:
I am making a cave for miners :) - Just ya know.

Mhmmkay, We could stick that cave in instead of my own.

And then I DL the thing and try if I can make the tunnel system [s:2j6yelpm]with zombies inside[/s:2j6yelpm] that connects it to stuff...
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