DEADMONSTOR wrote:
Zorri wrote:
Richard Wright wrote:
Zorri wrote:
I just feel like there should be a way to earn cases or items through challenges or something similar to make it easier for someone who is of lower wealth status to rise up.
In the last several evenings, everyone had a chance to participate in events that were hosted by the higher-up staff of the SSRP team. Many weapons/suits/cash/items were given out and everyone got their chance to win the prizes!
That's neat but I'd like to see a system built in for earning things rather than them just being given out
You mean the event system, the daily object system and the fact that we are doing events ourself?
Event system = one winner ( very low chance of winning anything for NA players due to ping ), Daily Objective ( Doesn't pay out high enough to fit in with economy ), and events by yourselves ( No dedicated time, hit man events = whoever has a mummy wins, giveaway events = fair yet they basically never happen ). I would just like to see more systems built in for making money that can match the economy no matter what it's like. If prices are high and there are little items make the output of daily rewards match with better rewards, when prices are lower make the output lower such as a normal scu instead or a case at 7 day for example.