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BaronVonSchnitzelmeister wrote:
unless you give me a valid piece of "technology" you can build and why it is needed, wiremod is useless. For exapmle house alarm system, when someone enters the house it'll make a sound. Just be creative, I'm not gonna give you examples now. Search on youtube & Google, enough info there. |
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Well let's pretend this is a business confrontation. You will have 5 minutes (Not actually) to explain your idea and convince me that I really need it. Otherwise I don't care.
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BaronVonSchnitzelmeister wrote:
Well let's pretend this is a business confrontation. You will have 5 minutes (Not actually) to explain your idea and convince me that I really need it. Otherwise I don't care. No, I'm not gonna spend my time about explaining why wiremod is good. Just suggested it, I'm not playing the DarkRP anymore so I don't care if you'll accept this, or deny this. So now, stop trying to spend my time, if you'll really want to know about wiremod you got Google. |
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I must admit, the stuff you can build with wire mod is pretty cool, but I believe some aspects to it are highly exploitable.
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Konth And Ducky
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When I played on DarkRP, this was always suggested. Desipte all the +Supports and feedback it got DENIED. Know why? Because it's too damn exploitable.
-Support |
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Too make things clear.
Yes Wiremod is amazing with its features. And yes maybe it would really benefit some parts of RP and the joy of making systems. BUT the amazing stuff of wire are exactly those which are easily exploitable. We could of course restrict it to a limit but then its like restricting the entire wire to make it not exploitable. And YES wiremod is restrictable in a way that IT CANNOT BE EXPLOITED. My solution We could give access to regular wire features for regular users. And give more wire access to VIP Members (they know the risk of using tools + add wire rules) OR we add another user group which are trusted people which must apply for wire access and demonstrate they can work with wire. I actually support wire. Yes it is exploitable but so is DarkRP in many ways. Denying this total is just showing that either you have no clue of wire or you just don't know what to restrict. I will stick to NEUTRAL I will change to +SUPPORT depending on how the access will be handled. |
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Syndicate wrote:
Too make things clear. Yes Wiremod is amazing with its features. And yes maybe it would really benefit some parts of RP and the joy of making systems. BUT the amazing stuff of wire are exactly those which are easily exploitable. We could of course restrict it to a limit but then its like restricting the entire wire to make it not exploitable. And YES wiremod is restrictable in a way that IT CANNOT BE EXPLOITED. My solution We could give access to regular wire features for regular users. And give more wire access to VIP Members (they know the risk of using tools + add wire rules) OR we add another user group which are trusted people which must apply for wire access and demonstrate they can work with wire. I actually support wire. Yes it is exploitable but so is DarkRP in many ways. Denying this total is just showing that either you have no clue of wire or you just don't know what to restrict. I will stick to <strong>NEUTRAL</strong> I will change to <strong>+SUPPORT</strong> depending on how the access will be handled. I didn't like the idea of the VIP with acces to the exploitable things, I think it's better if nobody is gonna have acces to these things, maybe just Super Admins+. |
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if people will do alarms thay can spam that all over the server,,,,
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This will be denied anyway.
But the VIP is the only reasonable solution in my aspect. Regular cannot be trusted. VIPs know the risk if they want to lose their rank they got with their money fine. |
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Haxon wrote:
if people will do alarms thay can spam that all over the server,,,, People can also spam props, lets make props admin only. |
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Lombardi wrote:
please use Google and read about wiremod, because it isn't usefull just for vehicles\doors. Or perhaps since you are the one trying to get people to support your idea, you should go to the effort to do this for him? It would have been much more useful in your OP. Anyway, I'll say this once. Wiremod may be a great tool for people who use it correctly, but the features it has are way too exploitable and we'd have to disable most of its functionality to make it virtually safe, and needless to say: the addition would then be pointless. So, if you haven't guessed: Wiremod is not happening. |
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The following user said Thank You: Haxon
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