Login to ZARP





View BBCode Back »

Syndicate wrote:
Too make things clear.

Yes Wiremod is amazing with its features.
And yes maybe it would really benefit some parts of RP and the joy of making systems.

BUT the amazing stuff of wire are exactly those which are easily exploitable.
We could of course restrict it to a limit but then its like restricting the entire wire to make it not exploitable.

And YES wiremod is restrictable in a way that IT CANNOT BE EXPLOITED.

My solution

We could give access to regular wire features for regular users.
And give more wire access to VIP Members (they know the risk of using tools + add wire rules)

OR we add another user group which are trusted people which must apply for wire access and demonstrate they can work with wire.

I actually support wire. Yes it is exploitable but so is DarkRP in many ways.
Denying this total is just showing that either you have no clue of wire or you just don't know what to restrict.

I will stick to

<strong>NEUTRAL</strong>

I will change to <strong>+SUPPORT</strong>
depending on how the access will be handled.

I didn't like the idea of the VIP with acces to the exploitable things,
I think it's better if nobody is gonna have acces to these things, maybe just Super Admins+.

BBCode


Time to create page: 0.076 seconds

315 PLAYERS ONLINE

Connect to server View Gametracker DarkRP
22/127
Online
Connect to server View Gametracker Deathrun
0/40
Online
Connect to server View Gametracker TTT
0/47
Online
Connect to server View Gametracker Bhop
0/32
Online
Connect to server View Gametracker Surf
3/32
Online
Connect to server View Gametracker Prop Hunt
0/42
Online
Connect to server View Gametracker Sandbox
0/42
Online
Connect to server Discord
290/961
Online
Top