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Hello Everyone,
I was just wondering if anyone could give me some tips on whats going on with my stream I recently just got a new video card and now it seems to be lagging, skipping and audio problems not always at the same time. I had the GTX 660 and I could stream pretty well but now I have upgraded to a AMD Radeon R9 390 with my game settings on Ultra High / High. I have pretty good internet download and upload. Current Issues: Audio Issues - Sometimes the sound just stops and then it goes really low and then back to normal Video Issues - Sometimes it looks blocky and can skip/lag Here you can see some of the short streams I did for tests its the CSGO ones. http://www.twitch.tv/blops420/profile OBS SETTINGS: Thank you all in advanced! I attached some log files but most of the issues have been fixed and seemed to just of been caused by me testing different settings. 2016-02-28-0508-15.log 2016-02-28-0508-15.log
05:08:15: CLR host plugin strings not found, dynamically loading 4 strings
05:08:15: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
05:08:15: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
05:08:15: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
05:08:15: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
05:08:15: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
05:08:16: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
05:08:16: CLRHost:: Could not find/load browser settings at location C:\Users\mbarn\AppData\Roaming\OBS\pluginData\browser.json
05:08:16: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\mbarn\AppData\Roaming\OBS\pluginData\browser.json'.
05:08:16: File name: 'C:\Users\mbarn\AppData\Roaming\OBS\pluginData\browser.json'
05:08:16: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
05:08:16: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
05:08:16: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
05:08:16: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
05:08:16: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
05:08:22: Failed loading CUDA dll
05:11:00: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
05:11:00: -------------------------------
05:11:00: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
05:11:00: CPU Speed: 3392MHz
05:11:00: Physical Memory: 4095MB Total, 4095MB Free
05:11:00: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
05:11:00: monitor 1: pos={-1920, 0}, size={1920, 1080}
05:11:00: monitor 2: pos={0, 0}, size={1920, 1080}
05:11:00: Windows Version: 10.0 Build 10586 (revision 0)
05:11:00: Aero is Enabled
05:11:00: -------------------------------
05:11:00: OBS Modules:
05:11:00: Base Address Module
05:11:00: 00350000 OBS.exe
05:11:00: 63BD0000 OBSApi.dll
05:11:00: 63980000 CLRHostPlugin.dll
05:11:00: 61D80000 DShowPlugin.dll
05:11:00: 61BC0000 GraphicsCapture.dll
05:11:00: 5E600000 NoiseGate.dll
05:11:00: 5E5E0000 PSVPlugin.dll
05:11:00: 5E5C0000 scenesw.dll
05:11:00: ------------------------------------------
05:11:00: Adapter 1
05:11:00: Video Adapter: AMD Radeon (TM) R9 390 Series
05:11:00: Video Adapter Dedicated Video Memory: 3221225472
05:11:00: Video Adapter Shared System Memory: 1073676288
05:11:00: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
05:11:00: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
05:11:00: ------------------------------------------
05:11:00: Adapter 2
05:11:00: Video Adapter: Intel(R) HD Graphics 4600
05:11:00: Video Adapter Dedicated Video Memory: 117964800
05:11:00: Video Adapter Shared System Memory: 4176936960
05:11:00: =====Stream Start: 2016-02-28, 05:11:00===============================================
05:11:00: Multithreaded optimizations: On
05:11:00: Base resolution: 1280x720
05:11:00: Output resolution: 852x480
05:11:00: ------------------------------------------
05:11:00: Loading up D3D10 on AMD Radeon (TM) R9 390 Series (Adapter 1)...
05:11:00: ------------------------------------------
05:11:00: Audio Format: 48000 Hz
05:11:00: ------------------------------------------
05:11:00: Audio Channels: 2 Ch
05:11:00: Playback device Default
05:11:00: ------------------------------------------
05:11:00: Using desktop audio input: Speakers (High Definition Audio Device)
05:11:00: Global Audio time adjust: 0
05:11:00: ------------------------------------------
05:11:00: Using auxilary audio input: Microphone (High Definition Audio Device)
05:11:00: Mic time offset: 0
05:11:00: ------------------------------------------
05:11:00: Audio Encoding: AAC
05:11:00: bitrate: 128
05:11:00: Using graphics capture
05:11:00: Trying to hook process: csgo.exe
05:11:00: Scene buffering time set to 700
05:11:00: ------------------------------------------
05:11:00: Video Encoding: x264
05:11:00: fps: 40
05:11:00: width: 852, height: 480
05:11:00: preset: veryfast
05:11:00: profile: main
05:11:00: keyint: 80
05:11:00: CBR: yes
05:11:00: CFR: yes
05:11:00: max bitrate: 3500
05:11:00: buffer size: 3500
05:11:00: ------------------------------------------
05:11:01: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 8736453
05:11:02: Using RTMP service: Twitch
05:11:02: Server selection: rtmp://live-lhr.twitch.tv/app
05:11:02: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
05:11:02: Completed handshake with rtmp://live-lhr.twitch.tv/app in 388 ms.
05:11:03: SharedTexCapture hooked
05:11:03: SO_SNDBUF was at 65536
05:11:04: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
05:11:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 50827 / 463872)
05:11:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
05:11:10: GraphicsCaptureSource::NewCapture: eliminating old capture
05:11:10: SharedTexCapture hooked
05:11:35: GraphicsCaptureSource::NewCapture: eliminating old capture
05:11:35: SharedTexCapture hooked
05:18:42: FlushBufferedVideo: Flushing 6 packets over 125 ms
05:18:42: Total frames encoded: 18450, total frames duplicated: 19 (0.10%)
05:18:42: Total frames rendered: 18478, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
05:18:42:
05:18:42: Profiler time results:
05:18:42:
05:18:42: ==============================================================
05:18:42: video thread frame - [100%] [avg time: 0.573 ms] [children: 18.2%] [unaccounted: 81.8%]
05:18:42: | scene->Preprocess - [0.349%] [avg time: 0.002 ms]
05:18:42: | GPU download and conversion - [17.8%] [avg time: 0.102 ms] [children: 14.8%] [unaccounted: 2.97%]
05:18:42: | | flush - [12.4%] [avg time: 0.071 ms]
05:18:42: | | CopyResource - [1.92%] [avg time: 0.011 ms]
05:18:42: | | conversion to 4:2:0 - [0.524%] [avg time: 0.003 ms]
05:18:42: Convert444Threads - [100%] [avg time: 0.463 ms] [children: 98.7%] [unaccounted: 1.3%]
05:18:42: | Convert444toNV12 - [98.7%] [avg time: 0.457 ms]
05:18:42: encoder thread frame - [100%] [avg time: 0.775 ms] [children: 5.29%] [unaccounted: 94.7%]
05:18:42: | sending stuff out - [5.29%] [avg time: 0.041 ms]
05:18:42: ==============================================================
05:18:42:
05:18:42:
05:18:42: Profiler CPU results:
05:18:42:
05:18:42: ==============================================================
05:18:42: video thread frame - [cpu time: avg 0.17 ms, total 3156.25 ms] [avg calls per frame: 1]
05:18:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:18:42: | GPU download and conversion - [cpu time: avg 0.096 ms, total 1781.25 ms] [avg calls per frame: 1]
05:18:42: | | flush - [cpu time: avg 0.069 ms, total 1281.25 ms] [avg calls per frame: 1]
05:18:42: | | CopyResource - [cpu time: avg 0.011 ms, total 203.125 ms] [avg calls per frame: 1]
05:18:42: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 78.125 ms] [avg calls per frame: 1]
05:18:42: Convert444Threads - [cpu time: avg 0.17 ms, total 6296.88 ms] [avg calls per frame: 2]
05:18:42: | Convert444toNV12 - [cpu time: avg 0.169 ms, total 6250 ms] [avg calls per frame: 2]
05:18:42: encoder thread frame - [cpu time: avg 0.245 ms, total 4531.25 ms] [avg calls per frame: 1]
05:18:42: | sending stuff out - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
05:18:42: ==============================================================
05:18:42:
05:18:42: =====Stream End: 2016-02-28, 05:18:42=================================================
05:18:42: ~RTMPPublisher: Packet flush completed in 106 ms
05:18:42: ~RTMPPublisher: Send thread terminated in 0 ms
05:18:42: RTMPPublisher::SocketLoop: Graceful loop exit
05:18:42: ~RTMPPublisher: Socket thread terminated in 1 ms
05:18:47: ~RTMPPublisher: Final socket shutdown completed in 5013 ms
05:18:47: Average send payload: 8430 bytes, average send interval: 18 ms
05:18:47: Number of times waited to send: 0, Waited for a total of 0 bytes
05:18:47: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
05:18:47: Number of bytes sent: 208453978
05:18:58: =====Stream Start: 2016-02-28, 05:18:58===============================================
05:18:58: Multithreaded optimizations: On
05:18:58: Base resolution: 1280x720
05:18:58: Output resolution: 852x480
05:18:58: ------------------------------------------
05:18:58: Loading up D3D10 on AMD Radeon (TM) R9 390 Series (Adapter 1)...
05:18:58: ------------------------------------------
05:18:58: Audio Format: 48000 Hz
05:18:58: ------------------------------------------
05:18:58: Audio Channels: 2 Ch
05:18:58: Playback device Default
05:18:58: ------------------------------------------
05:18:58: Using desktop audio input: Speakers (High Definition Audio Device)
05:18:58: Global Audio time adjust: 0
05:18:58: ------------------------------------------
05:18:58: Using auxilary audio input: Microphone (High Definition Audio Device)
05:18:58: Mic time offset: 0
05:18:58: ------------------------------------------
05:18:58: Audio Encoding: AAC
05:18:58: bitrate: 128
05:18:58: Using graphics capture
05:18:58: Trying to hook process: csgo.exe
05:18:58: Scene buffering time set to 700
05:18:58: ------------------------------------------
05:18:58: Video Encoding: x264
05:18:58: fps: 40
05:18:58: width: 852, height: 480
05:18:58: preset: veryfast
05:18:58: profile: main
05:18:58: keyint: 80
05:18:58: CBR: yes
05:18:58: CFR: yes
05:18:58: max bitrate: 3500
05:18:58: buffer size: 3500
05:18:58: ------------------------------------------
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
05:19:00: Using RTMP service: Twitch
05:19:00: Server selection: rtmp://live-lhr.twitch.tv/app
05:19:00: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
05:19:01: Completed handshake with rtmp://live-lhr.twitch.tv/app in 411 ms.
05:19:01: SO_SNDBUF was at 65536
05:19:03: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
05:19:04: SharedTexCapture hooked
05:19:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 76013 / 463872)
05:19:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
05:21:51: FlushBufferedVideo: Flushing 6 packets over 125 ms
05:21:51: Total frames encoded: 6888, total frames duplicated: 6 (0.09%)
05:21:51: Total frames rendered: 6915, number of late frames: 2 (0.03%) (it's okay for some frames to be late)
05:21:52:
05:21:52: Profiler time results:
05:21:52:
05:21:52: ==============================================================
05:21:52: video thread frame - [100%] [avg time: 0.579 ms] [children: 18.5%] [unaccounted: 81.5%]
05:21:52: | scene->Preprocess - [0.345%] [avg time: 0.002 ms]
05:21:52: | GPU download and conversion - [18.1%] [avg time: 0.105 ms] [children: 15.5%] [unaccounted: 2.59%]
05:21:52: | | flush - [13.1%] [avg time: 0.076 ms]
05:21:52: | | CopyResource - [1.9%] [avg time: 0.011 ms]
05:21:52: | | conversion to 4:2:0 - [0.518%] [avg time: 0.003 ms]
05:21:52: Convert444Threads - [100%] [avg time: 0.464 ms] [children: 98.7%] [unaccounted: 1.29%]
05:21:52: | Convert444toNV12 - [98.7%] [avg time: 0.458 ms]
05:21:52: encoder thread frame - [100%] [avg time: 0.801 ms] [children: 5.87%] [unaccounted: 94.1%]
05:21:52: | sending stuff out - [5.87%] [avg time: 0.047 ms]
05:21:52: ==============================================================
05:21:52:
05:21:52:
05:21:52: Profiler CPU results:
05:21:52:
05:21:52: ==============================================================
05:21:52: video thread frame - [cpu time: avg 0.427 ms, total 2953.13 ms] [avg calls per frame: 1]
05:21:52: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:21:52: | GPU download and conversion - [cpu time: avg 0.28 ms, total 1937.5 ms] [avg calls per frame: 1]
05:21:52: | | flush - [cpu time: avg 0.187 ms, total 1296.88 ms] [avg calls per frame: 1]
05:21:52: | | CopyResource - [cpu time: avg 0.018 ms, total 125 ms] [avg calls per frame: 1]
05:21:52: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 78.125 ms] [avg calls per frame: 1]
05:21:52: Convert444Threads - [cpu time: avg 0.557 ms, total 7671.88 ms] [avg calls per frame: 2]
05:21:52: | Convert444toNV12 - [cpu time: avg 0.555 ms, total 7640.63 ms] [avg calls per frame: 2]
05:21:52: encoder thread frame - [cpu time: avg 0.683 ms, total 4703.13 ms] [avg calls per frame: 1]
05:21:52: | sending stuff out - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
05:21:52: ==============================================================
05:21:52:
05:21:52: =====Stream End: 2016-02-28, 05:21:52=================================================
05:21:52: ~RTMPPublisher: Packet flush completed in 100 ms
05:21:52: ~RTMPPublisher: Send thread terminated in 1 ms
05:21:52: RTMPPublisher::SocketLoop: Graceful loop exit
05:21:52: ~RTMPPublisher: Socket thread terminated in 0 ms
05:21:57: ~RTMPPublisher: Final socket shutdown completed in 5038 ms
05:21:57: Average send payload: 7964 bytes, average send interval: 17 ms
05:21:57: Number of times waited to send: 0, Waited for a total of 0 bytes
05:21:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
05:21:57: Number of bytes sent: 77039978
05:22:17: =====Stream Start: 2016-02-28, 05:22:17===============================================
05:22:17: Multithreaded optimizations: On
05:22:17: Base resolution: 1280x720
05:22:17: Output resolution: 852x480
05:22:17: ------------------------------------------
05:22:17: Loading up D3D10 on AMD Radeon (TM) R9 390 Series (Adapter 1)...
05:22:17: ------------------------------------------
05:22:17: Audio Format: 48000 Hz
05:22:17: ------------------------------------------
05:22:17: Audio Channels: 2 Ch
05:22:17: Playback device Default
05:22:17: ------------------------------------------
05:22:17: Using desktop audio input: Speakers (High Definition Audio Device)
05:22:17: Global Audio time adjust: 0
05:22:17: ------------------------------------------
05:22:17: Using auxilary audio input: Microphone (High Definition Audio Device)
05:22:17: Mic time offset: 0
05:22:17: ------------------------------------------
05:22:17: Audio Encoding: AAC
05:22:17: bitrate: 128
05:22:17: Using graphics capture
05:22:17: Trying to hook process: csgo.exe
05:22:17: Scene buffering time set to 700
05:22:17: ------------------------------------------
05:22:17: Video Encoding: x264
05:22:17: fps: 40
05:22:17: width: 852, height: 480
05:22:17: preset: veryfast
05:22:17: profile: main
05:22:17: keyint: 80
05:22:17: CBR: yes
05:22:17: CFR: yes
05:22:17: max bitrate: 3500
05:22:17: buffer size: 3500
05:22:17: ------------------------------------------
05:22:17: SharedTexCapture hooked
05:22:17: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 9413064
05:22:18: Using RTMP service: Twitch
05:22:18: Server selection: rtmp://live-lhr.twitch.tv/app
05:22:18: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
05:22:19: Completed handshake with rtmp://live-lhr.twitch.tv/app in 405 ms.
05:22:20: SO_SNDBUF was at 65536
05:22:22: GraphicsCaptureSource::NewCapture: eliminating old capture
05:22:22: SharedTexCapture hooked
05:22:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 54766 / 463872)
05:22:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 463872)
05:22:32: RTMPPublisher::SocketLoop: Stalled for 1564 ms to write 461835 bytes (buffer: 0 / 463872), unstable connection?
05:22:34: RTMPPublisher::SocketLoop: Stalled for 1853 ms to write 461573 bytes (buffer: 0 / 463872), unstable connection?
05:22:36: RTMPPublisher::SocketLoop: Stalled for 1743 ms to write 462015 bytes (buffer: 0 / 463872), unstable connection?
05:22:40: RTMPPublisher::SocketLoop: Stalled for 1881 ms to write 462068 bytes (buffer: 0 / 463872), unstable connection?
05:22:42: RTMPPublisher::SocketLoop: Stalled for 2260 ms to write 463108 bytes (buffer: 0 / 463872), unstable connection?
05:22:44: RTMPPublisher::SocketLoop: Stalled for 1928 ms to write 462847 bytes (buffer: 0 / 463872), unstable connection?
05:22:50: RTMPPublisher::SocketLoop: Stalled for 2029 ms to write 462814 bytes (buffer: 0 / 463872), unstable connection?
05:22:52: RTMPPublisher::SocketLoop: Stalled for 1557 ms to write 460128 bytes (buffer: 0 / 463872), unstable connection?
05:23:04: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
05:23:41: RTMPPublisher::SocketLoop: Stalled for 2188 ms to write 463684 bytes (buffer: 0 / 463872), unstable connection?
05:23:43: RTMPPublisher::SocketLoop: Stalled for 1981 ms to write 461437 bytes (buffer: 0 / 463872), unstable connection?
05:23:46: RTMPPublisher::SocketLoop: Stalled for 3373 ms to write 462930 bytes (buffer: 0 / 463872), unstable connection?
05:23:50: RTMPPublisher::SocketLoop: Stalled for 3889 ms to write 460894 bytes (buffer: 0 / 463872), unstable connection?
05:23:54: RTMPPublisher::SocketLoop: Stalled for 3949 ms to write 459964 bytes (buffer: 0 / 463872), unstable connection?
05:23:58: RTMPPublisher::SocketLoop: Stalled for 3574 ms to write 461505 bytes (buffer: 0 / 463872), unstable connection?
05:24:00: RTMPPublisher::SocketLoop: Stalled for 1882 ms to write 463147 bytes (buffer: 0 / 463872), unstable connection?
05:24:27: RTMPPublisher::SocketLoop: Stalled for 1631 ms to write 462504 bytes (buffer: 0 / 463872), unstable connection?
05:24:30: RTMPPublisher::SocketLoop: Stalled for 3850 ms to write 461912 bytes (buffer: 0 / 463872), unstable connection?
05:24:34: RTMPPublisher::SocketLoop: Stalled for 3376 ms to write 460501 bytes (buffer: 0 / 463872), unstable connection?
05:24:35: RTMPPublisher::SocketLoop: Stalled for 1525 ms to write 463475 bytes (buffer: 0 / 463872), unstable connection?
05:24:39: RTMPPublisher::SocketLoop: Stalled for 2493 ms to write 463269 bytes (buffer: 0 / 463872), unstable connection?
05:24:42: RTMPPublisher::SocketLoop: Stalled for 3182 ms to write 460437 bytes (buffer: 0 / 463872), unstable connection?
05:24:45: RTMPPublisher::SocketLoop: Stalled for 2604 ms to write 460567 bytes (buffer: 0 / 463872), unstable connection?
05:24:48: RTMPPublisher::SocketLoop: Stalled for 3411 ms to write 462036 bytes (buffer: 0 / 463872), unstable connection?
05:25:06: RTMPPublisher::SocketLoop: Stalled for 2079 ms to write 461512 bytes (buffer: 0 / 463872), unstable connection?
05:25:07: RTMPPublisher::SocketLoop: Stalled for 1824 ms to write 463795 bytes (buffer: 0 / 463872), unstable connection?
05:25:09: RTMPPublisher::SocketLoop: Stalled for 1848 ms to write 463108 bytes (buffer: 0 / 463872), unstable connection?
05:25:17: RTMPPublisher::SocketLoop: Stalled for 2083 ms to write 461332 bytes (buffer: 0 / 463872), unstable connection?
05:25:20: RTMPPublisher::SocketLoop: Stalled for 2844 ms to write 460127 bytes (buffer: 0 / 463872), unstable connection?
05:25:21: FlushBufferedVideo: Flushing 5 packets over 100 ms
05:25:21: Total frames encoded: 7350, total frames duplicated: 6 (0.08%)
05:25:21: Total frames rendered: 7379, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
05:25:21:
05:25:21: Profiler time results:
05:25:21:
05:25:21: ==============================================================
05:25:21: video thread frame - [100%] [avg time: 0.584 ms] [children: 18.7%] [unaccounted: 81.3%]
05:25:21: | scene->Preprocess - [0.171%] [avg time: 0.001 ms]
05:25:21: | GPU download and conversion - [18.5%] [avg time: 0.108 ms] [children: 15.2%] [unaccounted: 3.25%]
05:25:21: | | flush - [12.8%] [avg time: 0.075 ms]
05:25:21: | | CopyResource - [1.88%] [avg time: 0.011 ms]
05:25:21: | | conversion to 4:2:0 - [0.514%] [avg time: 0.003 ms]
05:25:21: Convert444Threads - [100%] [avg time: 0.485 ms] [children: 98.6%] [unaccounted: 1.44%]
05:25:21: | Convert444toNV12 - [98.6%] [avg time: 0.478 ms]
05:25:21: encoder thread frame - [100%] [avg time: 0.791 ms] [children: 5.82%] [unaccounted: 94.2%]
05:25:21: | sending stuff out - [5.82%] [avg time: 0.046 ms]
05:25:21: ==============================================================
05:25:21:
05:25:21:
05:25:21: Profiler CPU results:
05:25:21:
05:25:21: ==============================================================
05:25:21: video thread frame - [cpu time: avg 0.029 ms, total 218.75 ms] [avg calls per frame: 1]
05:25:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:25:21: | GPU download and conversion - [cpu time: avg 0.021 ms, total 156.25 ms] [avg calls per frame: 1]
05:25:21: | | flush - [cpu time: avg 0.012 ms, total 93.75 ms] [avg calls per frame: 1]
05:25:21: | | CopyResource - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
05:25:21: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
05:25:21: Convert444Threads - [cpu time: avg 0.345 ms, total 5078.13 ms] [avg calls per frame: 2]
05:25:21: | Convert444toNV12 - [cpu time: avg 0.336 ms, total 4937.5 ms] [avg calls per frame: 2]
05:25:21: encoder thread frame - [cpu time: avg 0.017 ms, total 125 ms] [avg calls per frame: 1]
05:25:21: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:25:21: ==============================================================
05:25:21:
05:25:21: =====Stream End: 2016-02-28, 05:25:21=================================================
05:25:21: ~RTMPPublisher: Packet flush completed in 99 ms
05:25:23: RTMPPublisher::SocketLoop: Stalled for 2904 ms to write 461229 bytes (buffer: 0 / 463872), unstable connection?
05:25:23: ~RTMPPublisher: Send thread terminated in 1420 ms
05:25:31: RTMPPublisher::SocketLoop: Received FD_CLOSE, 8176 ms since last send (buffer: 3641 / 463872)
05:25:31: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE during shutdown, 3641 bytes lost, error 0
05:25:31: ~RTMPPublisher: Socket thread terminated in 8176 ms
05:25:31: Average send payload: 14274 bytes, average send interval: 41 ms
05:25:31: Number of times waited to send: 56, Waited for a total of 205539 bytes
05:25:31: Number of b-frames dropped: 732 (10%), Number of p-frames dropped: 1292 (18%), Total 2024 (28%)
05:25:31: Number of bytes sent: 62266060
05:26:51: CLR host plugin instance deleted; removing dynamically loaded localization strings
05:26:51: Terminating 0xa98
05:26:51: Terminating 0x18b4
05:26:51: Terminating 0x968
Last game capture log:
2016-02-28, 05:11:00: we're booting up:
05:11:00: CaptureThread: attached to process csgo.exe
05:11:00: D3D9 Present
05:11:00: (half life scientist) everything.. seems to be in order
05:11:03: D3D9EndScene called
05:11:03: D3DPRESENT_PARAMETERS {
05:11:03: BackBufferWidth: 1920
05:11:03: BackBufferHeight: 1080
05:11:03: BackBufferFormat: D3DFMT_A8R8G8B8
05:11:03: BackBufferCount: 1
05:11:03: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:03: MultiSampleQuality: 0
05:11:03: SwapEffect: D3DSWAPEFFECT_DISCARD
05:11:03: hDeviceWindow: 1312100
05:11:03: Windowed: false
05:11:03: EnableAutoDepthStencil: true
05:11:03: AutoDepthStencilFormat: D3DFMT_D24S8
05:11:03: Flags: None
05:11:03: FullScreen_RefreshRateInHz: 144
05:11:03: PresentationInterval: 2147483648
05:11:03: };
05:11:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:03: successfully set up d3d9 hooks
05:11:03: D3D9Present called
05:11:03: DoD3D9GPUHook: success
05:11:03: D3DSURFACE_DESC {
05:11:03: Format: D3DFMT_A8R8G8B8
05:11:03: Type: D3DRTYPE_SURFACE
05:11:03: Usage: D3DUSAGE_RENDERTARGET
05:11:03: Pool: D3DPOOL_DEFAULT
05:11:03: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:03: MultiSampleQuality: 0
05:11:03: Width: 1920
05:11:03: Height: 1080
05:11:03: };
05:11:03: successfully capturing d3d9 frames via GPU
05:11:08: D3D9Reset called
05:11:09: ---------------------- Cleared D3D9 Capture ----------------------
05:11:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:09: successfully set up d3d9 hooks
05:11:10: D3D9EndScene called
05:11:10: D3D9Present called
05:11:10: DoD3D9GPUHook: success
05:11:10: D3DSURFACE_DESC {
05:11:10: Format: D3DFMT_A8R8G8B8
05:11:10: Type: D3DRTYPE_SURFACE
05:11:10: Usage: D3DUSAGE_RENDERTARGET
05:11:10: Pool: D3DPOOL_DEFAULT
05:11:10: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:10: MultiSampleQuality: 0
05:11:10: Width: 1920
05:11:10: Height: 1080
05:11:10: };
05:11:10: successfully capturing d3d9 frames via GPU
05:11:33: D3D9Reset called
05:11:34: ---------------------- Cleared D3D9 Capture ----------------------
05:11:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:34: successfully set up d3d9 hooks
05:11:35: D3D9EndScene called
05:11:35: D3D9Present called
05:11:35: DoD3D9GPUHook: success
05:11:35: D3DSURFACE_DESC {
05:11:35: Format: D3DFMT_A8R8G8B8
05:11:35: Type: D3DRTYPE_SURFACE
05:11:35: Usage: D3DUSAGE_RENDERTARGET
05:11:35: Pool: D3DPOOL_DEFAULT
05:11:35: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:35: MultiSampleQuality: 0
05:11:35: Width: 1920
05:11:35: Height: 1080
05:11:35: };
05:11:35: successfully capturing d3d9 frames via GPU
05:19:00: ---------------------- Cleared D3D9 Capture ----------------------
05:19:00: received restart event, capturing
05:19:00: DoD3D9GPUHook: success
05:19:00: D3D9Reset called
05:19:00: ---------------------- Cleared D3D9 Capture ----------------------
05:19:00: D3DPRESENT_PARAMETERS {
05:19:00: BackBufferWidth: 1920
05:19:00: BackBufferHeight: 1080
05:19:00: BackBufferFormat: D3DFMT_A8R8G8B8
05:19:00: BackBufferCount: 1
05:19:00: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:19:00: MultiSampleQuality: 0
05:19:00: SwapEffect: D3DSWAPEFFECT_DISCARD
05:19:00: hDeviceWindow: 1312100
05:19:00: Windowed: false
05:19:00: EnableAutoDepthStencil: true
05:19:00: AutoDepthStencilFormat: D3DFMT_D24S8
05:19:00: Flags: None
05:19:00: FullScreen_RefreshRateInHz: 144
05:19:00: PresentationInterval: 2147483648
05:19:00: };
05:19:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:19:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:19:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:19:00: successfully set up d3d9 hooks
05:19:04: D3D9EndScene called
05:19:04: D3D9Present called
05:19:04: DoD3D9GPUHook: success
05:19:04: D3DSURFACE_DESC {
05:19:04: Format: D3DFMT_A8R8G8B8
05:19:04: Type: D3DRTYPE_SURFACE
05:19:04: Usage: D3DUSAGE_RENDERTARGET
05:19:04: Pool: D3DPOOL_DEFAULT
05:19:04: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:19:04: MultiSampleQuality: 0
05:19:04: Width: 1920
05:19:04: Height: 1080
05:19:04: };
05:19:04: successfully capturing d3d9 frames via GPU
05:22:08: ---------------------- Cleared D3D9 Capture ----------------------
05:22:08: received restart event, capturing
05:22:08: DoD3D9GPUHook: success
05:22:08: D3D9Reset called
05:22:08: ---------------------- Cleared D3D9 Capture ----------------------
05:22:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:08: successfully set up d3d9 hooks
05:22:12: D3D9EndScene called
05:22:12: D3D9Present called
05:22:12: DoD3D9GPUHook: success
05:22:18: D3DSURFACE_DESC {
05:22:18: Format: D3DFMT_R5G6B5
05:22:18: Type: D3DRTYPE_SURFACE
05:22:18: Usage: D3DUSAGE_RENDERTARGET
05:22:18: Pool: D3DPOOL_DEFAULT
05:22:18: MultiSampleType: D3DMULTISAMPLE_NONE
05:22:18: MultiSampleQuality: 0
05:22:18: Width: 2048
05:22:18: Height: 2048
05:22:18: };
05:22:18: successfully capturing d3d9 frames via GPU
05:22:18: D3D9Reset called
05:22:18: ---------------------- Cleared D3D9 Capture ----------------------
05:22:18: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:18: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:18: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:18: successfully set up d3d9 hooks
05:22:22: D3D9EndScene called
05:22:22: D3D9Present called
05:22:22: DoD3D9GPUHook: success
05:22:22: D3DSURFACE_DESC {
05:22:22: Format: D3DFMT_A8R8G8B8
05:22:22: Type: D3DRTYPE_SURFACE
05:22:22: Usage: D3DUSAGE_RENDERTARGET
05:22:22: Pool: D3DPOOL_DEFAULT
05:22:22: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:22:22: MultiSampleQuality: 0
05:22:22: Width: 1920
05:22:22: Height: 1080
05:22:22: };
05:22:22: successfully capturing d3d9 frames via GPU
05:25:49: ---------------------- Cleared D3D9 Capture ----------------------
05:25:49: received restart event, capturing
05:25:49: DoD3D9GPUHook: success
05:25:49: D3D9Reset called
05:25:49: ---------------------- Cleared D3D9 Capture ----------------------
05:25:49: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:25:49: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:25:49: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:25:49: successfully set up d3d9 hooks
05:25:53: D3D9EndScene called
05:25:53: D3D9Present called
05:25:53: DoD3D9GPUHook: success 2016-02-28-0526-59.log 2016-02-28-0526-59.log
05:26:59: CLR host plugin strings not found, dynamically loading 4 strings
05:26:59: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
05:26:59: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
05:26:59: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
05:26:59: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
05:26:59: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
05:26:59: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
05:26:59: CLRHost:: Could not find/load browser settings at location C:\Users\mbarn\AppData\Roaming\OBS\pluginData\browser.json
05:26:59: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\mbarn\AppData\Roaming\OBS\pluginData\browser.json'.
05:26:59: File name: 'C:\Users\mbarn\AppData\Roaming\OBS\pluginData\browser.json'
05:26:59: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
05:26:59: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
05:26:59: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
05:26:59: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
05:26:59: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
05:30:47: Failed loading CUDA dll
05:34:22: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
05:34:22: -------------------------------
05:34:22: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
05:34:22: CPU Speed: 3392MHz
05:34:22: Physical Memory: 4095MB Total, 4095MB Free
05:34:22: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
05:34:22: monitor 1: pos={-1920, 0}, size={1920, 1080}
05:34:22: monitor 2: pos={0, 0}, size={1920, 1080}
05:34:22: Windows Version: 10.0 Build 10586 (revision 0)
05:34:22: Aero is Enabled
05:34:22: -------------------------------
05:34:22: OBS Modules:
05:34:22: Base Address Module
05:34:22: 00350000 OBS.exe
05:34:22: 63C50000 OBSApi.dll
05:34:22: 63A60000 CLRHostPlugin.dll
05:34:22: 61C30000 DShowPlugin.dll
05:34:22: 61C00000 GraphicsCapture.dll
05:34:22: 61BD0000 NoiseGate.dll
05:34:22: 63A10000 PSVPlugin.dll
05:34:22: 61D80000 scenesw.dll
05:34:22: ------------------------------------------
05:34:22: Adapter 1
05:34:22: Video Adapter: AMD Radeon (TM) R9 390 Series
05:34:22: Video Adapter Dedicated Video Memory: 3221225472
05:34:22: Video Adapter Shared System Memory: 1073676288
05:34:22: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
05:34:22: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
05:34:22: ------------------------------------------
05:34:22: Adapter 2
05:34:22: Video Adapter: Intel(R) HD Graphics 4600
05:34:22: Video Adapter Dedicated Video Memory: 117964800
05:34:22: Video Adapter Shared System Memory: 4176936960
05:34:22: =====Stream Start: 2016-02-28, 05:34:22===============================================
05:34:22: Multithreaded optimizations: On
05:34:22: Base resolution: 1280x720
05:34:22: Output resolution: 852x480
05:34:22: ------------------------------------------
05:34:22: Loading up D3D10 on AMD Radeon (TM) R9 390 Series (Adapter 1)...
05:34:22: ------------------------------------------
05:34:22: Audio Format: 48000 Hz
05:34:22: ------------------------------------------
05:34:22: Audio Channels: 2 Ch
05:34:22: Playback device Default
05:34:22: ------------------------------------------
05:34:22: Using desktop audio input: Speakers (High Definition Audio Device)
05:34:22: Global Audio time adjust: 0
05:34:22: ------------------------------------------
05:34:22: Using auxilary audio input: Microphone (High Definition Audio Device)
05:34:22: Mic time offset: 0
05:34:22: ------------------------------------------
05:34:22: Audio Encoding: AAC
05:34:22: bitrate: 128
05:34:22: Using graphics capture
05:34:22: Trying to hook process: csgo.exe
05:34:22: Scene buffering time set to 700
05:34:22: ------------------------------------------
05:34:22: Video Encoding: x264
05:34:22: fps: 40
05:34:22: width: 852, height: 480
05:34:22: preset: veryfast
05:34:22: profile: main
05:34:22: keyint: 80
05:34:22: CBR: yes
05:34:22: CFR: yes
05:34:22: max bitrate: 3500
05:34:22: buffer size: 3500
05:34:22: ------------------------------------------
05:34:22: SharedTexCapture hooked
05:34:23: GraphicsCaptureSource::NewCapture: eliminating old capture
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
05:34:24: Using RTMP service: Twitch
05:34:24: Server selection: rtmp://live-lhr.twitch.tv/app
05:34:24: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
05:34:24: Completed handshake with rtmp://live-lhr.twitch.tv/app in 394 ms.
05:34:25: SharedTexCapture hooked
05:34:25: SO_SNDBUF was at 65536
05:34:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 42480 / 463872)
05:34:28: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 463872)
05:34:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
05:37:14: FlushBufferedVideo: Flushing 5 packets over 100 ms
05:37:14: Total frames encoded: 6838, total frames duplicated: 8 (0.12%)
05:37:14: Total frames rendered: 6866, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
05:37:14:
05:37:14: Profiler time results:
05:37:14:
05:37:14: ==============================================================
05:37:14: video thread frame - [100%] [avg time: 0.576 ms] [children: 19.4%] [unaccounted: 80.6%]
05:37:14: | scene->Preprocess - [0.347%] [avg time: 0.002 ms]
05:37:14: | GPU download and conversion - [19.1%] [avg time: 0.11 ms] [children: 15.1%] [unaccounted: 3.99%]
05:37:14: | | flush - [12.7%] [avg time: 0.073 ms]
05:37:14: | | CopyResource - [1.91%] [avg time: 0.011 ms]
05:37:14: | | conversion to 4:2:0 - [0.521%] [avg time: 0.003 ms]
05:37:14: Convert444Threads - [100%] [avg time: 0.45 ms] [children: 98.4%] [unaccounted: 1.56%]
05:37:14: | Convert444toNV12 - [98.4%] [avg time: 0.443 ms]
05:37:14: encoder thread frame - [100%] [avg time: 0.788 ms] [children: 5.46%] [unaccounted: 94.5%]
05:37:14: | sending stuff out - [5.46%] [avg time: 0.043 ms]
05:37:14: ==============================================================
05:37:14:
05:37:14:
05:37:14: Profiler CPU results:
05:37:14:
05:37:14: ==============================================================
05:37:14: video thread frame - [cpu time: avg 0.443 ms, total 3046.88 ms] [avg calls per frame: 1]
05:37:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:37:14: | GPU download and conversion - [cpu time: avg 0.22 ms, total 1515.63 ms] [avg calls per frame: 1]
05:37:14: | | flush - [cpu time: avg 0.125 ms, total 859.375 ms] [avg calls per frame: 1]
05:37:14: | | CopyResource - [cpu time: avg 0.027 ms, total 187.5 ms] [avg calls per frame: 1]
05:37:14: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 93.75 ms] [avg calls per frame: 1]
05:37:14: Convert444Threads - [cpu time: avg 0.836 ms, total 11437.5 ms] [avg calls per frame: 2]
05:37:14: | Convert444toNV12 - [cpu time: avg 0.824 ms, total 11265.6 ms] [avg calls per frame: 2]
05:37:14: encoder thread frame - [cpu time: avg 1.557 ms, total 10640.6 ms] [avg calls per frame: 1]
05:37:14: | sending stuff out - [cpu time: avg 0.02 ms, total 140.625 ms] [avg calls per frame: 1]
05:37:14: ==============================================================
05:37:14:
05:37:14: =====Stream End: 2016-02-28, 05:37:14=================================================
05:37:14: ~RTMPPublisher: Packet flush completed in 99 ms
05:37:14: ~RTMPPublisher: Send thread terminated in 0 ms
05:37:14: RTMPPublisher::SocketLoop: Graceful loop exit
05:37:14: ~RTMPPublisher: Socket thread terminated in 0 ms
05:37:19: ~RTMPPublisher: Final socket shutdown completed in 5125 ms
05:37:19: Average send payload: 8280 bytes, average send interval: 18 ms
05:37:19: Number of times waited to send: 0, Waited for a total of 0 bytes
05:37:19: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
05:37:19: Number of bytes sent: 76630032
05:37:32: Using fixed low latency mode, factor 20
05:37:32: =====Stream Start: 2016-02-28, 05:37:32===============================================
05:37:32: Multithreaded optimizations: On
05:37:32: Base resolution: 1280x720
05:37:32: Output resolution: 852x480
05:37:32: ------------------------------------------
05:37:32: Loading up D3D10 on AMD Radeon (TM) R9 390 Series (Adapter 1)...
05:37:32: ------------------------------------------
05:37:32: Audio Format: 48000 Hz
05:37:32: ------------------------------------------
05:37:32: Audio Channels: 2 Ch
05:37:32: Playback device Default
05:37:32: ------------------------------------------
05:37:32: Using desktop audio input: Speakers (High Definition Audio Device)
05:37:32: Global Audio time adjust: 0
05:37:32: ------------------------------------------
05:37:32: Using auxilary audio input: Microphone (High Definition Audio Device)
05:37:32: Mic time offset: 0
05:37:32: ------------------------------------------
05:37:32: Audio Encoding: AAC
05:37:32: bitrate: 128
05:37:32: Using graphics capture
05:37:32: Trying to hook process: csgo.exe
05:37:32: Scene buffering time set to 700
05:37:32: ------------------------------------------
05:37:32: Video Encoding: x264
05:37:32: fps: 40
05:37:32: width: 852, height: 480
05:37:32: preset: veryfast
05:37:32: profile: main
05:37:32: keyint: 80
05:37:32: CBR: yes
05:37:32: CFR: yes
05:37:32: max bitrate: 3500
05:37:32: buffer size: 3500
05:37:32: ------------------------------------------
05:37:34: Using RTMP service: Twitch
05:37:34: Server selection: rtmp://live-lhr.twitch.tv/app
05:37:34: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
05:37:35: Completed handshake with rtmp://live-lhr.twitch.tv/app in 424 ms.
05:37:35: SO_SNDBUF was at 65536
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
05:37:41: SharedTexCapture hooked
05:42:27: FlushBufferedVideo: Flushing 5 packets over 100 ms
05:42:27: Total frames encoded: 11751, total frames duplicated: 4 (0.03%)
05:42:27: Total frames rendered: 11780, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
05:42:27:
05:42:27: Profiler time results:
05:42:27:
05:42:27: ==============================================================
05:42:27: video thread frame - [100%] [avg time: 0.6 ms] [children: 22%] [unaccounted: 78%]
05:42:27: | scene->Preprocess - [0.333%] [avg time: 0.002 ms]
05:42:27: | GPU download and conversion - [21.7%] [avg time: 0.13 ms] [children: 17.7%] [unaccounted: 4%]
05:42:27: | | flush - [15.5%] [avg time: 0.093 ms]
05:42:27: | | CopyResource - [1.67%] [avg time: 0.01 ms]
05:42:27: | | conversion to 4:2:0 - [0.5%] [avg time: 0.003 ms]
05:42:27: Convert444Threads - [100%] [avg time: 0.514 ms] [children: 98.6%] [unaccounted: 1.36%]
05:42:27: | Convert444toNV12 - [98.6%] [avg time: 0.507 ms]
05:42:27: encoder thread frame - [100%] [avg time: 0.78 ms] [children: 5.77%] [unaccounted: 94.2%]
05:42:27: | sending stuff out - [5.77%] [avg time: 0.045 ms]
05:42:27: ==============================================================
05:42:27:
05:42:27:
05:42:27: Profiler CPU results:
05:42:27:
05:42:27: ==============================================================
05:42:27: video thread frame - [cpu time: avg 0.832 ms, total 9812.5 ms] [avg calls per frame: 1]
05:42:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:42:27: | GPU download and conversion - [cpu time: avg 0.449 ms, total 5296.88 ms] [avg calls per frame: 1]
05:42:27: | | flush - [cpu time: avg 0.228 ms, total 2687.5 ms] [avg calls per frame: 1]
05:42:27: | | CopyResource - [cpu time: avg 0.073 ms, total 859.375 ms] [avg calls per frame: 1]
05:42:27: | | conversion to 4:2:0 - [cpu time: avg 0.025 ms, total 296.875 ms] [avg calls per frame: 1]
05:42:27: Convert444Threads - [cpu time: avg 0.939 ms, total 22062.5 ms] [avg calls per frame: 2]
05:42:27: | Convert444toNV12 - [cpu time: avg 0.927 ms, total 21781.3 ms] [avg calls per frame: 2]
05:42:27: encoder thread frame - [cpu time: avg 1.215 ms, total 14281.3 ms] [avg calls per frame: 1]
05:42:27: | sending stuff out - [cpu time: avg 0.015 ms, total 187.5 ms] [avg calls per frame: 1]
05:42:27: ==============================================================
05:42:27:
05:42:27: =====Stream End: 2016-02-28, 05:42:27=================================================
05:42:27: ~RTMPPublisher: Packet flush completed in 119 ms
05:42:27: ~RTMPPublisher: Send thread terminated in 0 ms
05:42:27: RTMPPublisher::SocketLoop: Graceful loop exit
05:42:27: ~RTMPPublisher: Socket thread terminated in 74 ms
05:42:32: ~RTMPPublisher: Final socket shutdown completed in 4973 ms
05:42:32: Average send payload: 22945 bytes, average send interval: 50 ms
05:42:32: Number of times waited to send: 0, Waited for a total of 0 bytes
05:42:32: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
05:42:32: Number of bytes sent: 132304834
05:44:25: CLR host plugin instance deleted; removing dynamically loaded localization strings
05:44:25: Terminating 0x1948
05:44:25: Terminating 0x1884
Last game capture log:
2016-02-28, 05:11:00: we're booting up:
05:11:00: CaptureThread: attached to process csgo.exe
05:11:00: D3D9 Present
05:11:00: (half life scientist) everything.. seems to be in order
05:11:03: D3D9EndScene called
05:11:03: D3DPRESENT_PARAMETERS {
05:11:03: BackBufferWidth: 1920
05:11:03: BackBufferHeight: 1080
05:11:03: BackBufferFormat: D3DFMT_A8R8G8B8
05:11:03: BackBufferCount: 1
05:11:03: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:03: MultiSampleQuality: 0
05:11:03: SwapEffect: D3DSWAPEFFECT_DISCARD
05:11:03: hDeviceWindow: 1312100
05:11:03: Windowed: false
05:11:03: EnableAutoDepthStencil: true
05:11:03: AutoDepthStencilFormat: D3DFMT_D24S8
05:11:03: Flags: None
05:11:03: FullScreen_RefreshRateInHz: 144
05:11:03: PresentationInterval: 2147483648
05:11:03: };
05:11:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:03: successfully set up d3d9 hooks
05:11:03: D3D9Present called
05:11:03: DoD3D9GPUHook: success
05:11:03: D3DSURFACE_DESC {
05:11:03: Format: D3DFMT_A8R8G8B8
05:11:03: Type: D3DRTYPE_SURFACE
05:11:03: Usage: D3DUSAGE_RENDERTARGET
05:11:03: Pool: D3DPOOL_DEFAULT
05:11:03: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:03: MultiSampleQuality: 0
05:11:03: Width: 1920
05:11:03: Height: 1080
05:11:03: };
05:11:03: successfully capturing d3d9 frames via GPU
05:11:08: D3D9Reset called
05:11:09: ---------------------- Cleared D3D9 Capture ----------------------
05:11:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:09: successfully set up d3d9 hooks
05:11:10: D3D9EndScene called
05:11:10: D3D9Present called
05:11:10: DoD3D9GPUHook: success
05:11:10: D3DSURFACE_DESC {
05:11:10: Format: D3DFMT_A8R8G8B8
05:11:10: Type: D3DRTYPE_SURFACE
05:11:10: Usage: D3DUSAGE_RENDERTARGET
05:11:10: Pool: D3DPOOL_DEFAULT
05:11:10: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:10: MultiSampleQuality: 0
05:11:10: Width: 1920
05:11:10: Height: 1080
05:11:10: };
05:11:10: successfully capturing d3d9 frames via GPU
05:11:33: D3D9Reset called
05:11:34: ---------------------- Cleared D3D9 Capture ----------------------
05:11:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:34: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:11:34: successfully set up d3d9 hooks
05:11:35: D3D9EndScene called
05:11:35: D3D9Present called
05:11:35: DoD3D9GPUHook: success
05:11:35: D3DSURFACE_DESC {
05:11:35: Format: D3DFMT_A8R8G8B8
05:11:35: Type: D3DRTYPE_SURFACE
05:11:35: Usage: D3DUSAGE_RENDERTARGET
05:11:35: Pool: D3DPOOL_DEFAULT
05:11:35: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:11:35: MultiSampleQuality: 0
05:11:35: Width: 1920
05:11:35: Height: 1080
05:11:35: };
05:11:35: successfully capturing d3d9 frames via GPU
05:19:00: ---------------------- Cleared D3D9 Capture ----------------------
05:19:00: received restart event, capturing
05:19:00: DoD3D9GPUHook: success
05:19:00: D3D9Reset called
05:19:00: ---------------------- Cleared D3D9 Capture ----------------------
05:19:00: D3DPRESENT_PARAMETERS {
05:19:00: BackBufferWidth: 1920
05:19:00: BackBufferHeight: 1080
05:19:00: BackBufferFormat: D3DFMT_A8R8G8B8
05:19:00: BackBufferCount: 1
05:19:00: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:19:00: MultiSampleQuality: 0
05:19:00: SwapEffect: D3DSWAPEFFECT_DISCARD
05:19:00: hDeviceWindow: 1312100
05:19:00: Windowed: false
05:19:00: EnableAutoDepthStencil: true
05:19:00: AutoDepthStencilFormat: D3DFMT_D24S8
05:19:00: Flags: None
05:19:00: FullScreen_RefreshRateInHz: 144
05:19:00: PresentationInterval: 2147483648
05:19:00: };
05:19:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:19:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:19:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:19:00: successfully set up d3d9 hooks
05:19:04: D3D9EndScene called
05:19:04: D3D9Present called
05:19:04: DoD3D9GPUHook: success
05:19:04: D3DSURFACE_DESC {
05:19:04: Format: D3DFMT_A8R8G8B8
05:19:04: Type: D3DRTYPE_SURFACE
05:19:04: Usage: D3DUSAGE_RENDERTARGET
05:19:04: Pool: D3DPOOL_DEFAULT
05:19:04: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:19:04: MultiSampleQuality: 0
05:19:04: Width: 1920
05:19:04: Height: 1080
05:19:04: };
05:19:04: successfully capturing d3d9 frames via GPU
05:22:08: ---------------------- Cleared D3D9 Capture ----------------------
05:22:08: received restart event, capturing
05:22:08: DoD3D9GPUHook: success
05:22:08: D3D9Reset called
05:22:08: ---------------------- Cleared D3D9 Capture ----------------------
05:22:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:08: successfully set up d3d9 hooks
05:22:12: D3D9EndScene called
05:22:12: D3D9Present called
05:22:12: DoD3D9GPUHook: success
05:22:18: D3DSURFACE_DESC {
05:22:18: Format: D3DFMT_R5G6B5
05:22:18: Type: D3DRTYPE_SURFACE
05:22:18: Usage: D3DUSAGE_RENDERTARGET
05:22:18: Pool: D3DPOOL_DEFAULT
05:22:18: MultiSampleType: D3DMULTISAMPLE_NONE
05:22:18: MultiSampleQuality: 0
05:22:18: Width: 2048
05:22:18: Height: 2048
05:22:18: };
05:22:18: successfully capturing d3d9 frames via GPU
05:22:18: D3D9Reset called
05:22:18: ---------------------- Cleared D3D9 Capture ----------------------
05:22:18: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:18: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:18: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:22:18: successfully set up d3d9 hooks
05:22:22: D3D9EndScene called
05:22:22: D3D9Present called
05:22:22: DoD3D9GPUHook: success
05:22:22: D3DSURFACE_DESC {
05:22:22: Format: D3DFMT_A8R8G8B8
05:22:22: Type: D3DRTYPE_SURFACE
05:22:22: Usage: D3DUSAGE_RENDERTARGET
05:22:22: Pool: D3DPOOL_DEFAULT
05:22:22: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:22:22: MultiSampleQuality: 0
05:22:22: Width: 1920
05:22:22: Height: 1080
05:22:22: };
05:22:22: successfully capturing d3d9 frames via GPU
05:25:49: ---------------------- Cleared D3D9 Capture ----------------------
05:25:49: received restart event, capturing
05:25:49: DoD3D9GPUHook: success
05:25:49: D3D9Reset called
05:25:49: ---------------------- Cleared D3D9 Capture ----------------------
05:25:49: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:25:49: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:25:49: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:25:49: successfully set up d3d9 hooks
05:25:53: D3D9EndScene called
05:25:53: D3D9Present called
05:25:53: DoD3D9GPUHook: success
05:34:23: ---------------------- Cleared D3D9 Capture ----------------------
05:34:23: received restart event, capturing
05:34:23: DoD3D9GPUHook: success
05:34:23: D3D9Reset called
05:34:23: ---------------------- Cleared D3D9 Capture ----------------------
05:34:24: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:34:24: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:34:24: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:34:24: successfully set up d3d9 hooks
05:34:25: D3D9EndScene called
05:34:25: D3D9Present called
05:34:25: DoD3D9GPUHook: success
05:34:25: D3DSURFACE_DESC {
05:34:25: Format: D3DFMT_A8R8G8B8
05:34:25: Type: D3DRTYPE_SURFACE
05:34:25: Usage: D3DUSAGE_RENDERTARGET
05:34:25: Pool: D3DPOOL_DEFAULT
05:34:25: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:34:25: MultiSampleQuality: 0
05:34:25: Width: 1920
05:34:25: Height: 1080
05:34:25: };
05:34:25: successfully capturing d3d9 frames via GPU
05:37:37: ---------------------- Cleared D3D9 Capture ----------------------
05:37:37: received restart event, capturing
05:37:37: DoD3D9GPUHook: success
05:37:37: D3D9Reset called
05:37:37: ---------------------- Cleared D3D9 Capture ----------------------
05:37:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:37:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:37:37: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:37:37: successfully set up d3d9 hooks
05:37:41: D3D9EndScene called
05:37:41: D3D9Present called
05:37:41: DoD3D9GPUHook: success
05:37:41: D3DSURFACE_DESC {
05:37:41: Format: D3DFMT_A8R8G8B8
05:37:41: Type: D3DRTYPE_SURFACE
05:37:41: Usage: D3DUSAGE_RENDERTARGET
05:37:41: Pool: D3DPOOL_DEFAULT
05:37:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:37:41: MultiSampleQuality: 0
05:37:41: Width: 1920
05:37:41: Height: 1080
05:37:41: };
05:37:41: successfully capturing d3d9 frames via GPU
05:42:53: ---------------------- Cleared D3D9 Capture ----------------------
05:42:53: received restart event, capturing
05:42:53: DoD3D9GPUHook: success
05:42:53: D3D9Reset called
05:42:53: ---------------------- Cleared D3D9 Capture ----------------------
05:42:53: D3DPRESENT_PARAMETERS {
05:42:53: BackBufferWidth: 1920
05:42:53: BackBufferHeight: 1080
05:42:53: BackBufferFormat: D3DFMT_A8R8G8B8
05:42:53: BackBufferCount: 1
05:42:53: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
05:42:53: MultiSampleQuality: 0
05:42:53: SwapEffect: D3DSWAPEFFECT_DISCARD
05:42:53: hDeviceWindow: 1312100
05:42:53: Windowed: false
05:42:53: EnableAutoDepthStencil: true
05:42:53: AutoDepthStencilFormat: D3DFMT_D24S8
05:42:53: Flags: None
05:42:53: FullScreen_RefreshRateInHz: 144
05:42:53: PresentationInterval: 2147483648
05:42:53: };
05:42:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:42:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:42:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
05:42:53: successfully set up d3d9 hooks
05:42:56: D3D9EndScene called
05:42:56: D3D9Present called
05:42:56: DoD3D9GPUHook: success |
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The following user(s) said Thank You: Macca Lad
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this is hard i know how to do this but i forgot to do ?
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40FPS seems like an awkward frame-rate to stream at, Idk.
Also, if you aren't using NVIDIA anymore, make sure all NVIDIA drivers are uninstalled from your PC. |
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Use raptr for your streaming.
It does really well. |
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Ok so maybe try getting the delay time up to 10 or something and maybe try some more ''light'' games that are not using all your ram.If the problem still occurs reply me.
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