[SSRP] Meeting Outcome 03/05/2025
3 days 19 hours ago #1430369
We have accepted 0 out of 0 Moderator(s) this week.
We have accepted 1 out of 1 Administrator(s) this week. Congratulations to:
Nafe (STEAM_0:0:80532056)
A huge thanks to all the staff who’ve been helping manage the server this week and dealing with reports & situations.
A special thank you to those who attended this meeting helping us to choose our next staff members. (1) Official Warning(s) and (2) Demotion(s) were handed out this week.
We have decided to promote 2 Administrator(s) to Super Administrator!
Congratulations to Latram & Clarky!
We have decided to promote 0 Super Administrator(s) to Head Administrator!
SSRP Rule 4.7[ Click to expand ][ Click to hide ]
OLD:
4.7 Roof Structures - Bases or structures may be built on roofs as long as the roof can be accessed, either via the world or by building a ramp, ladder or bridge and follow all other rules. The roof must also not be further from the ground than a plate1x8.mdl placed vertically. The roof also cannot border to the edges of the map.
NEW:
4.7 Roof Structures - Bases or structures may be built on roofs as long as the roof can be accessed, either via the world or by building a ramp, ladder or bridge and follow all other rules. The area you choose to build in must be accessible at all times by normal means without using any items (I.e: Jumping, Crouching, Walking/Sprinting).
SSRP Rule 4.11[ Click to expand ][ Click to hide ]
OLD:
4.11 Entities - Do not store entities in inaccessible areas of the map. This includes storing entities inside world props. Entities placed outside of a building must not be vertically further from the ground than a plate1x8.mdl placed vertically. This excludes areas that are accessible through an existing building, ladder or a staircase.
Entities shouldn't be used as a building material. They should only be used for their intentional RP purpose, excluding metal detectors, which can be used freely as long as they don't break other building rules.
NEW:
4.11 Entities - Do not store entities in inaccessible areas of the map. This includes storing entities inside world props. Hidden entities must be accessible at all times by normal means without using any items (I.e: Jumping, Crouching, Walking/Sprinting).
Entities shouldn't be used as a building material. They should only be used for their intentional RP purpose, excluding metal detectors, which can be used freely as long as they don't break other building rules.