[SSRP] Meeting Outcome 16/05/2020
4 years 6 months ago #1225977
We have accepted 1 out of 11 moderator(s) this week, Congratulations to:
Hanaka (STEAM_0:0:102499210)
We have accepted 1 out of 3 administrator(s) this week, Congratulations to:
Morgan (STEAM_0:1:82175)
A huge thanks to all the staff who’ve been helping manage the server this week and dealing with reports & situations.
A special thank you to those who attended this meeting helping us to choose our next staff members. (0) Official Warning(s) and (0) Demotion(s) were handed out this week.
We have decided to promote 0 Administrator(s) to Super Administrator
We have decided to promote 0 Super Administrator(s) to Head Administrator
Updated rule 2.7 (FearRP)[ Click to expand ][ Click to hide ]
If you are held at gunpoint and you weren't holding a gun first, you must follow demands given to you, unless you can reasonably break gunpoint without excessively risking your life e.g by walking behind a wall within very close proximity - breaking gunpoint is defined by being completely out of sight of the person pointing a gun at you. You can not use props in order to break gunpoint. You cannot equip a gun from your hot-bar or inventory while under direct gunpoint.
Melee weapons may also be used to enact FearRP but an armed opponent will be able to resist this regardless of the number of individuals armed with melee weapons.
Do not do anything to risk your life when under FearRP. The side with the most armed people are in charge of a situation, this means that a large amount of people may overpower a single armed person even if that person already had a gun out. FearRP ends in the case of combat starting.
You must use /me to conduct FearRP. For example: '/me handcuffs [name]' or '/me locks vehicle door' to prevent escape.
- Taking a hostage: When under FearRP someone may be taken hostage and must then comply until their ransom is paid, someone breaks them out or the hostage takers are killed. The police should try their best to rescue the player without putting the player at risk. The maximum amount of time someone may be held hostage is five minutes and the maximum ransom is $50K. You may only take a hostage in a place that you cannot be seen or is not visited by many people. You can also kidnap someone anywhere if the area is empty. Kidnapping in the mines is not allowed.
- Mugging: When under FearRP someone may be mugged, they cannot refuse this if they have the money and cannot kill the mugger once the mug is over. The maximum amount that can be taken during a mug is $10,000. You may not mug more than three times over the course of an hour, and this must be three different people. You may only mug in a place that you cannot be seen or is not visited by many people. You can also mug someone anywhere if the area is empty. Mugging in the mines is not allowed.
- Police can enact FearRP without holding a weapon out however the request must also be reasonable. For example: Weapon Checking someone or asking for someone to leave the area. Police are to weapon check the suspect immediately when enacting FearRP for the purpose of weapon checking.
Updated Police Job Rules[ Click to expand ][ Click to hide ]
These jobs are here only to keep the streets free of crime, this means you cannot be corrupt. There should always be an attempt to arrest a suspect unless; the suspect is resisting arrest, engaging in combat or raiding.
Raid/Mug: Raid, but not mug. Print: No.
- These jobs are here only to keep the streets free of crime.
- They don't have to ask why people are wanted.
- You can randomly weapon check as long as you roleplay it (eg: "/me subjects to random weapon check. Don't move or you will be arrested."). You may only weapon check a suspect once every 5 minutes.
- You must give subjects a reasonable opportunity to comply with weapon checks, unless they attempt to resist or escape.
- They may only arrest wanted/people who break city law. You cannot arrest people for past crimes if they are no longer wanted. (e.g. /crimes)
- Police should try to obey the Police Chief.
- SAS, FBI, S.W.A.T, S.W.A.T Sniper should try to obey the S.W.A.T Leader.
- All police jobs should try to obey the mayor.
- You may only taser people for a maximum of 10 seconds after that either let them go or arrest them.
- Carrying a gun in your hotbar is illegal and warrants an arrest, excluding pistols and gang weapons.
- Carrying a gun in your hands is illegal and warrants an arrest, including gang GUNS but excluding pistols.
- You're only allowed to build in the Police Department and when creating police checkpoints.
- There should always be an attempt to arrest a suspect unless; the suspect is resisting arrest, engaging in combat or raiding.
- If you are AFK in a Police job an admin may set your team back to Citizen.
[SSRP] Meeting Outcome 16/05/2020
4 years 6 months ago #1226110
Fred Wroolie wrote:
Don’t understand how my attitude is bad but ok, defiantly because I voice my opinions rather than being silent.
don't worry they only accept people that agree with them and ass lick them, remember voicing your opinion is not allowed and the ssrp staff team does not like that
[SSRP] Meeting Outcome 16/05/2020
4 years 6 months ago #1226125
Butterman wrote:
Fred Wroolie wrote:
Don’t understand how my attitude is bad but ok, defiantly because I voice my opinions rather than being silent.
don't worry they only accept people that agree with them and ass lick them, remember voicing your opinion is not allowed and the ssrp staff team does not like that
But Fred was staff before? That's pretty fucked up calling him an ass licker man!