So as many people are aware the popup messages in the deathrun server are the cause of the lag spikes, which often result in death. So since nobody wants to fix this issue i decided to make a program to tell me when they will happen, so that i can stop bunny hopping in time and survive the lag and not get thrown off the side of the map. (Link at bottom of post)
Its written in java and uses the Tess4J OCR to read the chat then start a timer based on the first time the lag spike hits. It is fully automated, but you do have to wait for the first lag spike in order for it to start counting down to the next one. This will only work if you run the game in 1920x1080, have the chat in the default position and obviously have a second monitor to display the timer on. Make sure to have all the files from the zip in one directory, the program needs access to these folder to run correctly.
Yes it is horribly inefficient, uses while (true) loops,is really stupid and is CPU reliant due to that. I obviously do not expect many, if anyone to download this because nobody wants to download a random program from a forums but it has no virus in it, your more than welcome to run it through a scanner and is super useful if you bunny hop and don't want to be thrown off the map
Enjoy
drive.google.com/open?id=1O7NXQsDpN9lzlrsr6GEIR00sUIsnqLNP
UPDATE 1:
It appears the devs have removed the messages that cause the lag. So it only took someone making a program to predict it to finally fix it. Ty devs. should of been done long ago though