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TheFluffedWolf wrote:
exactly what i suggested a year ago Except its not. Your system would make it anoying to build and mine doesn't. You clearly didn't read or don't even know what you suggested. |
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Im pretty sure this got removed? due to bug please correct me if i am wrong
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EMP wrote:
<strong> <strong>How does it work?</strong> <strong>Simple! Unless a prop is frozen it will not be able to collide with other props or players. Once you freeze the prop it will once again function normally and collide with everything, unless you use the nocollide tool to nocollide it with specific entities. In-order to not effect building once you pick up a prop it will have it's collisions re enabled, and collisions will be disabled when you drop the prop..</strong> Exactly the same thing written in a more professional way. Mine: You grab the prop and now its not frozen and its not able to collide with other props meaning it wont hit other props and its easier to build, its not frozen so you cant step on the prop, its not frozen so you cant push people/cars with it. Yours Same thing: Unless a prop is frozen it will not be able to collide with other props or players. Once you freeze the prop it will once again function normally and collide with everything I don't know how mine would make it annoying to build, the current one is annoying as fuck to build, you cant move props correctly because they hit the props thus moving the prop in ways you dont want it to move |
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Last Edit: 9 years 11 months ago by TheFluffedWolf.
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The following user(s) said Thank You: The Gamer Guy
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