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Hey. Am I the only one who really hates this? Probably not. Just today (I won't name and shame) two dudes were basing and we (four dudes, including me), raided their little settlement. We got ahold of their printers and went off to our truck, where we were going to store them until, a few seconds before we could even stuff them in the trunk, they blew up whilst we were still with them. Moments later (few minutes.. like what? one, two minutes) the players are back and heading back to where they were (this, I suppose. Saw them there, talked to them about this, they weren't very responsive).
Is there any intention on fixing this or do we just suck it up? Should we report the dudes who do this? |
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The following user(s) said Thank You: Filiperss
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I think a plugin should be added that keeps printers, coolers and other stuff in the game for atleast 10 minutes so that people can't abuse rejoining the server. I've had issues with this before, but never bothered to report them (probably because it was only an Emerald printer... lol). In my opinion, items should stay in-game for a good 30 minutes.
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I concur. This happened three times today. Not three people did this today, this happened three times. We're talking upwards of 4 people having done this on a single day.
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I agree with this. I've had three consecutive raids. All of which, had at least one person in the base, disconnecting. They were also within one hour. I believe this is a problem.
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Was cool if when the game crashes the server save our stuff as our position for example for 10 minutes before we could return without losing anything ... but it would also be bad for whoever logs out a robbery, because I could go back and catch them off guard.
Sorry for the google translate text xD |
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I have heard of people having this problem before. If you want to put a couple suggestions on the forums with potential solutions that are ideal and minimal with little disadvantages then that would be great. Suggestions get brought up at the meetings a lot of the time and most of them get solved after discussion.
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The following user(s) said Thank You: Filiperss
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