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I've had it multiple times being on the server recently where a player will join just before another users rocks the vote, then leaves. This will then cause the vote counter to be stuck on 0 and another player will have to rtv to change the map. This is logically incorrect and I want to know if it's intentional or not.
The rtv system grabs how many users are online and then calculates how many votes are needed for an rtv (e.g. 6 users online = 2 votes -> 6:2 ratio) Example scenario: Scenario #1 [ Click to expand ][ Click to hide ] [RTV] SilentCall has voted to rock the vote! (Another 1 votes needed.) [ZARP-BHOP]: Zix (-snip-) has joined the game! [RTV] DikiyRez has voted to rock the vote! (Another 1 votes needed.) [ZARP-BHOP]: topaZ (-snip-) has left the game! The rtv counter is now stuck on 0. Having a hook on PlayerDisconnected to check the logic would fix this. Cheers! |
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Ex-Bhop HA
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Well it is a very old addon so it's probs a little slip up that never got noticed after all this time
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You should go for staff
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EviIstewie wrote:
You should go for staff I already got denied for mod Since then I joined the NUEL staff team so can't go for staff on here |
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Ex-Bhop HA
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This is still an issue with the new rtv system. It's a simple fix guys
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Ex-Bhop HA
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