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RP Name:
Dragonz Harper

Time Zone:
Eastern Daylight Time (EDT)

Link to Steam Profile:
steamcommunity.com/id/viaDragonz

SteamID:
STEAM_0:1:86913795

Current Gametracker Profiles:
Server 1 - www.gametracker.com/player/viaDragonz/da...arpgaming.com:27015/
Server 2 - www.gametracker.com/player/viaDragonz/da...arpgaming.com:27025/
Server 3 - www.gametracker.com/player/viaDragonz/usa.zarpgaming.com:27015/
(I hope to have my activity in a good state by the meeting this Saturday)

Estimated Server Time:
321 hours

Languages I speak:
English

Explain "Random Death Match" and give an example scenario:
RDM is when a player kills another player for no valid RP reason. For example, player x kills player y as he does not like the prices in his shop.

Explain "New Life Rule" and give an example scenario:
NLR states that a player cannot return to the district he had previously died in for 3 minutes. For example, if player x dies in the Suburbs. He cannot return there until his 3 minutes are up.

Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.

First, I would teleport to player x. I would take him to a roof and then ask him for his side of the story. Then, I would teleport to player y and make sure I do not teleport him at an inopportune time. I would then teleport player y to the sit and ask for his side of the story. If they both check out, I would ask player x for some proof of the RDM. If player x does not have said proof, player y would not be punished. If player x does have proof, I would look at player y's warnings and punish him accordingly.

Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.

First, I would teleport to player x. I would take him to a roof and then ask him for his side of the story. Then, I would teleport to player y and make sure I do not teleport him at an inopportune time. I would then teleport player y to the sit and ask for his side of the story. I would then look at logs for NLR death notices. If no notices are shown, I would ask player
x for proof of the NLR break. If he did have proof, I would look at player y's recent punishments and punish him accordingly. If he did not, player y would not be punished.

Why I should be chosen (we recommend around 150 words):
I believe I should be chosen as I have previous experience as I am patient, I am friendly, and I have previous experience as a moderator on ZARP SSRP. I feel I have the patience to deal with troublesome players who seem to desire to do nothing but break the rules. I also try to be as friendly and respectful to all players as I feel being disrespectful gets you nowhere. I am also from the US (EDT) so I can be on at times where our European staff members are asleep. I have also been moderator twice before: once in February and once in July. In my previous times as a moderator, I have learned how to handle certain situations and handle certain kinds of rulebreakers.

Thank you for reading my application and see you on the servers! :cheer:

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