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CrankyBot wrote:
Tyler Durden wrote:
TheXnator wrote:
I've had a go at many staff members in the past as a result of this, even back when I was an admin - DNA IS NOT PROOF. If the body is unidentified, sure, kill them, but otherwise you must ask them why they killed them and can only KOS if they give no reason or an invalid reason.
Hopefully TTT staff look at this thread and realise this.
This is false and isn't stated in the rules. Killing someone due to DNA you've obtained is fine, there is no rule that states that it is not. If you'd read the rules that dictate this such as valid and invalid KOS reasons and the RDM rule you'd know that these rules are applicable to some situations but not all as in the end it all falls back on if the player acted within reason and can give such reason as to why they killed someone.

A large part of the gamemode is weighing the chances and credibility of other terrorists and the rules aren't here to remove that.

Edit: As for rule 2.4 Player Versus Player it should be changed to allow for an exception if one of the players is a detective or proven innocent.

When you say the exception, do you mean that if a D/Proven Innocent starts shooting someone then others are allowed to join in on the PvP combo
Yes, it's not there currently but it would make sense to add it.

sorle wrote:
Well, people could have completely valid and non-traitorous reasons to kill someone but just die because the trigger-happy Detective got DNA. This really needs to be changed imo.
If the detective got DNA and killed someone for it that was innocent he suffers a karma penalty for doing so, the rules shouldn't be changed to slow down the gameplay. If you die, you die. Wait your turn and play the next round instead.

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