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SoraJS wrote:
When it comes to situations like this they should be clarified more in the rules in my opinion. You could make the argument that because you have to pass the gate owned by another player and it is connecting the entire compound via the fenced in area that makes it so they own the compound. Doom made that argument to me and it does have some logic to it which is why my opinion went from neutral during it to slightly leaning towards that side. But in the end, it is up to the lead team to discuss these types of things so it can be revised and clarified in the future to prevent these situations. If I was in this type of position I would just take the staff word is final and contact a higher up afterward to ask about it so it could be brought up in the future meeting.

You have nothing but a person who has a demote request on him to support this. The gate has meant nothing earlier in terms of who owns the buildings, you had let him remove all of our props etc just to spawn in the rest of your dupe. Secondly, you've been saying I'll bring it up to the lead team meeting etc for weeks now, I've seen no fucking change made because of you. One of your arguments was that you have to jump/crouch to get in, thus it is the main door. You can walk through the tollbooth easily with a lot of breating space. Stop writing paragraphs up on a demote request and make some changes to the rules etc...

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