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Tilin wrote:
AA RFLeX wrote:
Tilin wrote:
Actually. To be honest the rule states two stories, which are ~21 feet, which is around 7 meters, but due to the rule stating it has to be floors it's kinda wrong. Though... the rule is made so you couldn't deny people from accessing the area which you did. Unless you had any way up there without jumping or crouching then it would be legit. As it's stated in the rules, world objects cannot be blamed for this as of by the rule 4.3. Therefore he had a reason to move you.
You should not use world props/the world in attempt to gain advantages over a player while basing, this includes but is not exclusive to; forcing a player to jump through windows, forcing a player into strange places or forcing players to jump between world props, making players crouch jump over the vault entity.
While it does not state that this is not allowed, these are examples written in the rule, the first part of the rule tells us what you're not allowed to do.

You used the world props, in this case the house as an advantage. I see no wrong doing of the staff member(s).


:minussp:
So i cant use any house to base because its a world prop and i am using it to gain an advantage?

You make no sense. Its just like a normal base but on a roof. What advantages does that give you? Because for me its actually a disadvantage as you can be shot from everywhere.

Get to the actual point and dont bring irrelevant rules in this topic.
Never said you can't use it. I said you can't use it without ramps etc. that lead there. At least if that was the case then the staff member acted correctly. If there was access applying to all the rules then the staff member acted wrong. Now another problem is if people use special weapons access to the area must be made, if they accidently blow up the ramp, boom no acces.
And to Plankton. It is an estimate of an avarage house's floor.
I never made this report because we got moved for not having a ramp. I made it because they said it was higher than 2 stories.

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