- DETAILS -
RP Name: Mohammed #RipPortEmp
Time Zone: CST (Central Standard Time.)
Link to Steam Profile: steamcommunity.com/profiles/76561198166959272
SteamID: STEAM_0:0:103346772
Current Gametracker Profiles:
Server 1 -
www.gametracker.com/player/Sam%20%23Get%...arpgaming.com:27015/
Server 2 -
www.gametracker.com/player/Sam%20%23Get%...arpgaming.com:27025/
Server 3 - N/A
Estimated Server Time: I Dont Know
Languages I speak: English And Arabic
- RP RELATED -
Explain "Random Death Match" and give an example scenario:
Some one is walking down the road, another person comes up to them and kills them for no legitimate reason or Roleplay reason. CDM which closely relates to RDM, is when a person is walking on the sidewalk or anywhere that isn't a road and is assaulted constantly by a car, Car Death Match.
Explain "New Life Rule" and give an example scenario:
New Life Rule, when a player is killed or dies, they will receive what is known as the 'New Life Rule; In which they must forget everything that had happened in their 'past life' before the point of their death, they cannot return to their last location until a set timer has expired there are ways to avoid NLR RP-wise and illegally, using Tac-Insertions is fine, while using a sniper from another district would still be NLR.
Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
Teleport both parties to a secluded location, allowing them in fair turns to explain their sides of the story. I will explain that the logs show player Y killing player X first. If there is no way to give substantial proof, (Video evidence or another Admin/Mod eye witness,) Then I will return them to their previous locations and spectate their on-goings. If I am unable to spectate and I continue to receive F1's about player Y RDMing, I will warn player Y.
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
Teleporting both players to a secluded location, I would allow for both parties to explain their sides of the story. Whoever was killed first would have more than likely been breaking NLR. With no immediate proof however, I would give a verbal warning to the player who died first. If I witness any breaking of NLR from either player, or continue to get reports of breaking NLR from either player, I will warn the respective player or if need-be, both players if the situation calls for it.
Why I should be chosen (we recommend around 150 words):