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Shark wrote:
lMichaell wrote:
Clarky wrote:
Tried suggesting a rule to fix up elevator basing which was to not allow special weapons to be shot near or into the elevator but they didn't like the idea, yet they never roleplay so I don't get why it's a bad idea.. it's a great way to bring back elevator basing and fixes the mess with special weapons being used in those bases.

I'm 99% sure they nerfed the tgun last update because it feels a little underpowered in my eye's, you shoot someone in the legs / near their legs they still live, so you need a full 3 or 4 shots in the face to kill an EDF.
Literally almost the only viable weapon with this tickrate

Only viable weapon = m202 that's why I craft 12 everyday

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