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Prop Hunt Changelogs - 2022 July Update - 15/07/2022:

:check: Fixed feature which moves players on the Hunter to "spectator" after a specified amount of time.
:check: Hunters will now be moved to spectator after being idle for 90 seconds rather than 3 minutes.
:check: Fixed wording in certain sentences of the announcer system.
:check: Throughout the duration of summer, Hoola Dolls will be replaced with Cocktails!
:check: Added a "Cocktails Collected Leaderboard" competition!
:check: Rectified the prices and titles within the "Title Store" menu - As it differed from other PS servers!
:check: Added multiple new announcer messages to help newer players!
:check: Increased the amount of damage a hunter should take for shooting an incorrect prop from 3 HP to 5 HP.

:check: Increased the number of seconds to wait for players on map start before starting round from 30 to 60 - This is to allow players with slower PCs to load in and partake in the first round of a new map.

:check: Added a new, improved and better optimized version of the Taunt System.
:check: The price for force taunting a player has been lowered!

:check: Made a new table for Cocktails - Everyone will be starting from 0 collectibles, Hoola Doll count data will be merged with Cocktail data at the end of Summer.

:check: Added a "Play previous taunt" button within the Taunt system.
:check: Added new ConCommand which allows higher-ranking staff to remove all collectible entities from the map.
:check: Closing the Taunt menu and re-opening it will now take you to the last/previous page you had open.
:check: Whenever collectibles spawn on the map, you will also be told about the exact amount of them.

:check: Added a sufficient amount of player spawnpoints and packed models and textures accordingly into ph_cratefactory.
:check: Added a sufficient amount of player spawnpoints and packed models and textures accordingly into ph_chinese.
:check: Added a sufficient amount of player spawnpoints and packed models and textures accordingly into ph_dastardly_dwelling.
:check: Added a sufficient amount of player spawnpoints and packed models and textures accordingly into ph_lockup_new.

:check: Fixed lack of player spawnpoints on ph_leodei_s_house_zarp.
:check: Trying to play a WebTaunt that contains a profanity within the name of the taunt will block it.
:check: Trying to play a TTS taunt that contains a profanity will block it from playing.

:check: Added notice that informs the staff team if a player attempted to play a WebTaunt or TTS taunt that contains a blocked word.
:check: Added an Easter Egg.
:check: Fixed some visual bugs related to the Tab menu.
:check: Removed some obsolete and unused segments of code.
:check: Removed test prints from previous updates.
:check: Removed 2 Christmas maps from being forced onto voting screen every time during an RTV.
:check: Increased number of maps you can vote on in the RTV system from 5 to 10.

:check: New Map - ph_cratefactory
:check: New Map - ph_chinese
:check: New Map - ph_dastardly_dwelling
:check: New Map - ph_lockup_new

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