Prop Hunt Changelogs - May Update 03/05/2022:

Added new system which rewards players on the Prop team with HP (health) every time they taunt!

Added a few more useful help (chat) messages for newer players!

Fixed several map-related issues (lack of spawn points, lack of textures)!

Reverted the end-round menu to what it was before!

Changed the props jump power from 1 to 1.5!

Fixed the betting system - You can now bet on teams properly again!

Fixed the WebTaunt system!

Removed some annoying and unnecessary test prints from previous updates/patches!

Levelling up will now play the old "You're the best, around!" sound file!

Removed certain permissions from previous CO's and CM's from the server files!

The following commands will now force-run on users' clients: "hud_draw_fixed_reticle 0" - This is to prevent people's crosshairs from overlapping with ZARP's custom crosshair system!

Upon every map change/round start, the server will print how many props there are on the current map (prop_physics - the props you can change into)!

Every time the round starts, the server will inform you as to how many players there are on each team!

Added new ConCommand - Doing "hoola_doll_count" in console will print how many Hoola Dolls there currently are around the map!

Included a few more words to the blacklist for the taunt system!

Increased the health that Hunters receive when killing props!

New Map -
ph_villadeluxe

New Map -
ph_leodeis_house

New Map -
ph_canal

New Map -
ph_luxury_hotel

New Map -
ph_dastardly_dwelling

New Map -
ph_forest_villa

New Map -
ph_prop_warehouse