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Prophunt Changelogs 30/07/2021:

:check: Added all new powerrounds system to spice up the gameplay.
:check: Added new ingame event system, read more on the event announcement post.
:check: Added feature that adds some information about maps on the rtv screen about the map size, recommended playercounts etc.
:check: Added some staffing tools to help with catching ghosters.

:check: Reduced rtv percentage to 40.

:check: Fixed issue where doing a taunt after the end round screen shows, it would prevent taunts from playing the next round untill that previous one has expired.
:check: Lots of more small bug fixes and QOL changes.

:check: Added new map 'ph_awesomewarehouse_night_map'
:check: Added new map 'ph_marketbattle_freq'
:check: Added new map 'ph_abandoned_office'
:check: Added new map 'ph_awesome_containership_map'

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