Prophunt Changelogs 15/02/2021:

Added new map '
ph_academy20'

Added new map '
ph_metrostation'

Added new map '
ph_secretlab'

Added new map '
ph_bikinibottom'

Added new map '
ph_purity'

Added the ability to disable unlocked weapons through the F1 menu (F1 > Unlocks)

You can now see a players SteamID while spectating them (below their name on the bottom of your screen)

Fixed the forum leaderboards (Most Kills, Hunter Wins, Prop Wins, Taunts Played)

Added an option to disable all web taunts alongside the existing option to disable hunter taunts

Reduced the Milkor grenade launcher ammunition from 2 to 1

Changed "Christmas Hats" back to "Hoola Dolls"

Trails no longer stay active after getting killed

Attempted to fix a bug with the disguise system that puts your disguise half-way into the ground

You now automatically spectate the next alive player after your spectate target dies

You now see your own level and experience when spectating a player instead of a weird mix of their and yours

Fixed an issue with the custom respawn system which resulted in players not spawning properly in certain conditions

Fixed a bunch of performance issues within the gamemode itself

Removed *a lot* of debug code used to test previous updates

Fixed an issue within the gamemode that messed up the database connection for leaderboards and web taunt favorites

Fixed a bunch of scaling issues on the tab list and in the taunts menu