Prophunt Changelogs 13/04/2020:

Added new map '
ph_trainstation_sdp_v2a'

Added new map '
ph_vg_school'

"Hoola Dolls" have been replaced with "Easter Eggs"

Players can now respawn during the setup phase (Before the hunters get released)

HUD now displays the amount of props / hunters left

Scoreboard ("TAB-List") now displays level numbers next to the level name

Model picker can now be used three times per round at any point

Admin logs for web taunts are now colored in console

Web taunts can no longer be muted clientside

Hunter taunts can now be disabled clientside

Revised clientside announcements and increased delay between them

All maps (including the new ones) now have spawnpoints for collectables

Taunts will now stop when the player that initiated them dies

Model picker no longer shows banned models

Fixed performance issues when opening the model picker for the first time

Fixed various lua errors that occurred during the round

Fixed the Scoreboard ("TAB-List") layout

Fixed a ton of other smaller bugs