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Plankton wrote:
Chuteuk wrote:
OptiC wrote:
I only read some parts, you obviously don't understand shit, adding more shitty content won't help, u put more suits and it gets more boring, ZARP is literally 0 rp right now, u add new content every 3 months or something if not more and its just for some time and ruins the economy more. The new economy server will be having more bases/miners that don't go for gems/raids/fun stuff etc.

Can we try and keep the debate civil? There is absolutely no need to come on here and call someone else out using swear words left right and center. Calling the content "shitty" and all the rest of it. Why not have a proper debate and try to get your points across in a positive manner?

We always take server suggestions seriously and take a look at every one. Some suggestions have come recently with a clear plan about who will be coding and developing for them and they've been accepted straight away. Look at Prop Hunt for example they had a clear plan and a team in place and are already 2nd in category, they put in a lot of hard work and I think it's fantastic.

On the topic of the economy, we understand your concerns and that's why we took the time to look at the real numbers and figures. You can take a look at them here: zarpgaming.com/index.php/forum/general-d...-please-read/unread/

To answer Plankton he made some great points. But on the topic of other games with virtual economies or even progression based MMOs absolutely none of them have ever launched a vanilla style server or rebooted the economy, you can probably think of the reason why you wouldn't do this in a progression based game. The exception is Runescape, they have millions of players however lets not forget. Warcraft has no official vanilla server I don't know where you got this information from, Blizzard has been very clear that such servers are private, illegal and most definitely not endorsed by the owners of the game.

So, that leaves us with just one game, here's a list of games which haven't done this and have no such plans to, it's a long list so i'll put it in a spoiler.

Warning: Spoiler! [ Click to expand ]

I said private servers, I know its not owned by blizzard but that don't change the fact that they still get thousands of players play on them. All I'm trying to do is get a point across that rerolled servers/ games can still be popular and runescape don't have millions of players when they rerolled their servers the had only a few thousand active players

I understand your reasons for wanting a Vanilla server, and the figures of the amount of players on the illegal WarCraft servers can easily be disputed, however taking WarCraft as a great example again, Blizzard have openly said that the topic of opening official vanilla servers has been widely debated amongst their own internal teams.

And they've given a detailed reason as to why they won't be implementing it, or haven't so far, and it's because there are enormous challenges both technically and socially with trying to update, support and allow players to distinguish between two versions of the same game.
Who do you propose re-codes the gamemode to allow for what you want and provide updates it?
How do you propose solving the issue of players not being able to distinguish between the servers? There's going to be confusion on a huge scale particularly because the proposal is for the exact same gamemode to be used.

These are all issues Blizzard themselves have said would be an enormous challenge in launching Vanilla warcraft.
In-fact they said their preferred solution was to continue updating the main world with new features that helped capture the nostalgia of the original game. And we as look forwards, not backwards, to our servers its definitely a possibility to update and re-work some features to deliver just that.

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