TheXnator wrote:
CrankyBot wrote:
Nick0GR wrote:
CrankyBot wrote:
Nick0GR wrote:
Suggestion Title (What are you Suggesting):
Maps
How / why would it benefit the Prophunt server:
Maps
Potential Issues/Exploits:
Map exploits
Additional notes:
steamcommunity.com/sharedfiles/filedetai...77889282&searchtext=
Requires Counter strike: source to function fully. So do other maps is that a problem?
No they don't, most users don't have CS:S. The maps you see on prophunt have been using the standard HL2 textures provided in the FastDL.
I think you mean provided in gmod itself.
Maps will not be added that need CSS content, as we had an issue where it fucked the playercount as nobody had the content. We will only add maps where the content is all packaged into the map or provided from the FastDL, as otherwise we lose a large proportion of the playercount.
Well guess what, We've made it work!
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Suggestion Title (What are you Suggesting):
Day/Night cycle and Weather Modification
How / why would it benefit the Prop Hunt server:
This Addon would make the server more enjoyable.
Potential Issues/Exploits:
Possibly causing lag issues?
Additional notes:
Here is the Addon.
atmos_reset - resets all server settings to their default values
atmos_enabled 1/0 - enable or disable atmos entirely
atmos_paused 1/0 - pause time progression
atmos_realtime 1/0 - enable or disable atmos using the servers local time zone
atmos_weather 1/0 - enable or disable weather
atmos_log 1/0 - toggle logging atmos events to console
atmos_dnc_length_day 1-3600 - determines at what rate time progress during daytime
atmos_dnc_length_night 1-3600 - determines at what rate time progress during nighttime
atmos_weather_length 1-3600 - how many seconds weather will last
atmos_weather_chance 1-100 - the % chance weather will occur
atmos_weather_delay 60-3600 - the delay in seconds atmos will do a dice roll to trigger weather based on the weather chance
atmos_weather_lighting 1/0 - toggle the ability for weather to affect lighting
atmos_dnc_gettime - gets the current time
atmos_dnc_settime 0-24 - sets the current time
atmos_startstorm - starts a storm
atmos_stopstorm - stops any running storm
atmos_snowenabled
atmos_startsnow
atmos_stopsnow
atmos_cl_reset - resets all client settings to their default values
atmos_cl_hudeffects 1/0
atmos_cl_weather 1/0
atmos_cl_rainsplash 1/0
atmos_cl_rainclouds 1/0
atmos_cl_rainperparticle 16-64
atmos_cl_rainradius 16-32
atmos_cl_maxrainheight 16-1024
atmos_cl_snowdietime
atmos_cl_snowradius
atmos_cl_snowperparticle
atmos_cl_maxsnowheight