I'm on a level with Max on this one. The karma system really isn't too good at distinguishing decent players from those who purposely RDM. As CeeZee said, he's had sub-par karma once as a result of players RDMing and it just causes problems for everybody else.
The lowest karma I've ever had was around 990, and even then its back up to 1000+ after a single round. We have a plethora of staff in the team now and I doubt there's many times where there is a player who has 500 or so karma when no staff are present.
400, at least in my eyes is an OK value to karma-ban people. If CeeZee's figures are accurate then this could potentially be a problem for unlucky folk who subsequently receive low karma for killing people who RDM. It's low enough to eliminate this event occurring as much as possible, while at the same time still enforcing an autonomous system to eliminate rulebreakers.
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