I would suggest for the player to make an admin request about Random Death Match, teleport player X and teleport to player Y to check if he is busy, then I would telepeort player Y asking why did player Y kill player X, if the response would be something like, "He mugged my buddy when I had a weapon out." Then I would ask player X privately if this is true, if he said no, then I would ask his side of the story, if player Y denied the story then I would ask player X for proof, if there was none I would end the sit and tell him to get some proof the next time and I would warn him, if player X had proof then I would warn player Y of RDM and tell him not to lie to staff again and teleport them both back.