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Eddie. wrote:
RuleBreaker163 wrote:
Eddie. wrote:
EMP wrote:
House wrote:
NekoKami wrote:
Ok so someones probably already reported this but im just gonna report it anyway to make sure

What is the bug? trip mines detonate on Ts and dont award points for inno and det kills

When did you encounter the issue? pretty much after they were added and the amount given when bought from T shop was changed from 2 to 1

How can we reproduce the issue? just use the trip mine

Were there any errors? If so include them here! only error i know is that when someone dies to one it counts as being killed by the world so im guessing that the trip mines identify what side they're supposed to be on but they're being set to a neutral side instead of the Ts side

Yea it currently counts as a world kill, I'm still looking on how to change it.
Tho they shouldn't explode when a T runs through it.. I tested that and it didn't explode. If it did it would be good if you could provide a video of that happening.
Generally speaking thats because the entity doesn’t have the owner set on it. So the game doesn’t know who to attribute the kill to. I would make sure that the entity it creates has this called on it with the proper player. wiki.garrysmod.com/page/Entity/SetOwner
when they were first implemented and i tested it in the morning they were working fine and giving the correct points/xp, it was only after the amount of tripwires you receive was changed from 2 to 1 that it stopped giving the rewards. And for the issue of it being triggered by a T walking through, i don’t think that actually happened, i think an innocent walked into it and there was a traitor stood within range so the explosion killed them.
I watched as my own t buddy walked through the trip mine and died while no innocents were even close. May be a rare scenario but it has still happened nonetheless
fair enough, i hadn’t seen that

me and Stuny just tested and they do detonate on Ts heres teh vid

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