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BUG 1:

Several player models are broken, doesn't require the form to be used as pretty much everyone is aware of this. Unless someone is willing to actually fix these models they should be disabled on TTT as they seriously affect the flow of gameplay.

The playermodels seem to be lacking hitgroups, ScalePlayerDamage hitgroup 0 for all hits dealing the base damage regardless of where the player is shot.

When shot using Iron Man model:
Player [2][Bot01]	0
Player [2][Bot01]	0
Player [2][Bot01]	0

When shot using a normal working model:
Player [2][Bot01]	1
Player [2][Bot01]	2
Player [2][Bot01]	6
Player [2][Bot01]	7
Player [2][Bot01]	2

Format above is the player followed by the hitgroup read more about the hitgroups via the link below.
wiki.garrysmod.com/page/Enums/HITGROUP

BUG 2:
Viewmodel hands randomly get drawn around the map, the drawn model seems as far as I can tell to be same as the current viewmodel of you the player or the person you are spectating if you're dead. They only draw for a second or so but give a very unprofessional appearance. I'll provide pictures of this later when I get on TTT.

BUG 3:
F1 Menu randomly has issues changing tabs, tried to record this before but the bug refused to reproduce and then started happening again when I stopped recording. Will once again try to provide video of this soon.

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