Take a look at this video that I put together, hopefully it will inform you about some of the misrepresentations of bloc42!
One of the largest complaints or arguments against bloc would be the issue with explosive weapons, how would you go about this being fixed in your opinion?
There are a few ways that I've thought of to balance some of the explosive weapons that people may see as overpowered.
Before I iscuss this however, I think it's only best to say that the hand cannon issue is very exaggerate. There are still many spots that big bases can be set up, it's just a little hard to base there adding challenges with defending, something that I and other people feel rockford lacks.
A way of fixing this would be to tweak the settings for server 2 alone, by far the most simpler option. Similar to how server 2 has had some differences with s1 in the base, such as slower updates. It would be simple and fix many issues.
Another way would be to nerf the hand cannon as a whle. It is still quite an overpowered weapon, only balanced out by the cost. Regardless of price, it can still decimate a base will full prop protection in a clip. Shooting props in the bank destroys shops on the surface even on S1, which people seem to overlook when discussing the issues with bloc. A nerf overall meaning you can't blow up props through walls would make it a more balanced weapon overall.