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SteamID
camels like cats <---- Of to a bad start its, STEAM_0:1:87806421

Current Gametracker Profiles
Server 1 - www.gametracker.com/player/camels%20like...arpgaming.com:27015/
you may see that i only have 60+ hours i have 4 profiles and together they have 200+ <---- Gametracker doesn't work

Explain "Random Death Match" and give an example scenario.
random death match is the shorten term for rdm. IT is when you initiate fight to the death for no reason or rp reason which is a common rule to break in server like dark rp
example:
brother gamer is busy having a admin sit while foxy the robot come and pulls out a shot gun and kill brother gamer for no apparent reason in which foxy get warned for rdming in admin sit <
Random death match is short for RDM? Don't think so, also that's quite a easy example expand on it.

Explain "New Life Rule" and give an example scenario.
shorten for nrl. When YOUR character dies during a fight(etc) you respawn as a new character essentially you have forgotten every thing (except for location of base we are team mates.... ect) as in you have a new life
example:
bob is in a raid with his gang bob fets noscoped by remixful. see here bob is upset he got rekt by remixfull so he decides to go and enter the fire figh t again with out wait the nlr timer and he killl remixfull that is the breaking of nlr and will get you 1 warning <---- I lost you at the part were you added noscoped, there is no reason for this just say, killed

Explain "Metagaming" and give an example scenario.
using chat in context of RP reason which is not ooc (out of character) to the games
examples
russian podel comes and is using ooc for telling his mates at the bank that their basing is being raided
i would tell him to please use /pm next time <---- Ok thats good but its a example not what you would do

Explain how you would handle the following situation:
Player x accuses player y for RDMing him, the console log shows that player y killed player x.
when i come to asses the situation i will adk the player being rdmed who the player was and if they have proof then if they dont have proof i will nicely ask them to please get some next time. if the y do have i will bring up the player who is the rdmmer and ask him if he did but i already know that he did when i checked the logs to see if he lies if he does i will give him 2 warning 1 for rdm and another for lieing
if he does not he will get 1 warning <---- I don't follow you, its messy hard to understand.

Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.

i would bring both player and ask them for their side of the storys then i ask them if they have witnesses and bring the witnesses i check who was killed first then i check who was killed at the end and i will warn him who broke nlr <---- Witnesses don't count as proof.

Explain how you would handle the following situation:
Player x calls for help in the OOC chat because his bank is being raided

the player whos is bank is being raided i will come tell him that he next time needs to use the f 1 system next time if his bank is being raided by cop then i will tell cop to go away if they dont i will warn them
if they are not cop i tell banker i cant do any thing thay can raid bank <---- This is actually quite pointless, tell him in OOC, and its a trick question, its METAGAMING

VERDICT
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