You got four of the same gametrackers for server 1; just to point that out.
Gametime is excellent while activity needs to improve.
Expand the following:
Player x accuses player y for RDMing him, the console log shows that player y killed player x
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
I don't know how many warnings you have.
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