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Application is good.

Gametime/Activity is great.

Explain "Random Death Match" and give an example scenario.
You focus too much on player a & b. Give me general definition for RDM.

Note*: You should really separate the explanation and scenario.

Player x accuses player y for RDMing him, the console log shows that player y killed player x.
if he has had many previous warning I will kick him.
?

Expand on the following:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.

Player x calls for help in the OOC chat because his bank is being raided
No need for use of teleportation as there's the chat, PM etc.

I don't know how many warnings you have.

In future don't double post as there's an "EDIT" button and "Thank you".

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