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Account name, steam-id and in-game name?: Sir Gavin The Cat, STEAM_0:0:5442162, Sir Gavin The Cat
Which server is this suggestion for?: ZARP DarkRP

What would you like to add/change?: The ability to place keypads/buttons in different areas other than next to the fading door so that a good base can have a secret room.

How would it benefit the server/why do you want to add this? So that secret rooms can be built to give both a sweet secret area for builders/homeowners, and that it would give raiders more challenge in raiding bases (especially highly developed bases).

Would it be exploitable, and if, how could we make it non-exploitable? This could be exploited, but this can be avoided by admins doing inspections of the base to see if it clarify's as a secret room.

Additional notes: I built this mansion on darkrp in which I fitted in a secret room. the way you open it, you must open the the locked keypad in which can be opened by a button which is visible, you must find the keypad and when cracked the secret room opens. but this rule has caused admins to question my base.

I was thinking that this rule can be modded so that if your base had a built in secret room, you are allowed to place hidden buttons/keypads (not invisible, just not so obvious).

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