I like the suggestion on paper, its a great idea that solves a lot of issues zarp has in terms of getting suits, especially without busting out the credit card. However, there's one thing that I wanna point out. Maybe I'm crazy right, but isn't it a bit backwards to be giving the better suits out when the defenders are at a higher disadvantage? The higher up the tiers of nukes you go the longer the nuke is, and on top of that faults exist. This change is good, but it would just make it even HARDER for defenders on the higher tier nukes, which in itself is unnecessary, if these nukes were made easier in nature I would 100% be for giving out the much better suits on stuff like omega nukes. I'm not sure if faults are still a thing on nukes, but if you were to remove faults, as a balance change to give suits to the attackers, I don't think that's too bad of a shout. Overall though, I doubt faults on nukes would ever get removed, I tried for a while but it didn't seem to budge. Regardless, good suggestion overall:

The defenders are also able to use this system but unless its the high tier they are far better off using their own stuff instead of the chamber/crates. I completely agree for the nukes to have slight changes, one I would instantly suggest is the removal of needing cash to nuke! Also fault removal would be a great idea!