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Clarky wrote:
Do you guys remember when update posts were a more consistent thing and genuinely created a lot of hype based on its contents? Here's a few old ones I found from a good couple years ago because it wasn't just a thing in recent years as shown in CEO's video, this was way common before:
zarpgaming.com/index.php/forum/10-announ...ween-update-pumpkins
zarpgaming.com/index.php/forum/10-announ...iggest-giveaway-ever
zarpgaming.com/index.php/forum/10-announ...58-zarp-arena-events

Now the only page that only shows off any form of recent content to show is ironically enough the booster pack storefront (barely any effort other than the nice graphic but oversized image on a 1920x1080 resolution) and the changelogs, which is nice to have those changelogs but where did the heart in making these detailed update/release posts go? Here's one I made for TTT Summer Update 2019, it should follow suit with something like this IMO.

Updates feel like it is just more and more slopware that is coded within a small timeframe by simply following the same formula it consistently uses; 1 printer, some items, 1 suit and a wheel. It needs freshening up and not heavily dependent on having people buy booster packs to get access to the new items with the harsh odds across the board, this is simply P2W and just plain dumb to any new, concurrent & returning players.

This goes without discrediting the hard work done such as features actually coded by the talented developers, such as the ACTUAL F4 menu redesign, ZARP Events system, and many more to list but this is besides the actual point. I write all of this with no personal attacks or disrespect.

If there is going to be a push for people to go spend money and buy a battlepass, give them more of a reason and hype to purchase through such posts and talk more about what the new suit and items does because I don't have a clue what anything even is anymore over the years and not having people to buy booster packs to find out, leaving people with no information.

When CEO states that sure, he was a community manager at the times he was criticizing but there is clearly a lack of collaborative effort - the concern seems to be more about just pushing the update out within some deadline and calling it a day after a day one patch of any remaining bugs being fixed.

Whilst some things I've mentioned may not correlate to the transparency discussion in hand, it is something I still find worth mentioning in conjunction - because I personally wouldn't be very excited about seeing yet another pass I have to buy and the same ol' case formula in an update post nevertheless.

But is this really worth the effort for the unfortunate and unrecoverable state SSRP now sees itself in? I'm at least glad there is at least a serious post addressing it with absolute valid points being raised.

Remember the Summer update of 2016? Server was filled up, people had to wait to join.

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