Server Name: ssrp
Suggestion Title: Knight Demon Skillcheck Outcome
How would it benefit the server: solo players won't get destroyed however the knight demon will still be used
Potential Issues/Exploits: no
Additional notes: my suggestion is that if you fail the skill check the outcome is different I have some ideas of what it could be because no suit other than the knight demon can instantly kill gold suits, grim used to however it was nerfed because it was too overpowered
This situation is worse because the knight demon is a very common suit and it isn't very expensive, I don't completely disagree with the Skillcheck however what I do disagree with is the outcome of it.
Reference to nerf
If the nerf was added at this time all soviet would have needed to do was keep the suit on and bcat would have still lost his gjugg
Idea 1 (Skill check removes 25% hp every failed attempt)
First idea is very simple, in total there are 3 attempts to jump out of the kd, instead of instantly killing each time a player fails a Skillcheck with this suggestion it will remove 25% of the hp and armour each time you fail one, at the end when you are freed from the skill check in the worse case scenario 75% of your hp and armour is removed and in a PvP situation this will mean to save your suit you will be forced to equip
Idea 2 (frozen for 5 seconds in suit)
This idea fits the knight demon as the grab will hold the player hostage for a fixed amount of time regardless of suit or no suit, it won't damage the player however it will stall the player for 5 seconds leaving them frozen and unable to dequip, this could be enough time for a raider to run in and destroy printers or in a nuking situation another player will be forced to defend while their friend is stuck in the kd
Idea 3 (90% of hp is removed from a suit)
After all 3 failed Skillchecks the outcome will be that 90% of hp and armour will be removed from the player which again will force the player to dequip
Idea 4 (keep skillchecker the same however add more attempts)
A suit shouldn't be able to instantly kill another period, however if it must be done make it very difficult to do so with the current knight demon being the current meta for raiding places like the bank, I think adding more attempts for the player to save themself especially In suits as people get scared to used suits which removes the aspect of PvP, when you are in the kd you already are on a timer as if you don't even attempt to Skillcheck in kd you instantly die within 7 seconds.
Idea 5 (increase the size of the Skillcheck)
The Skillcheck is tiny and being the pressure of in a suit and knight demoned forced to do a skillchecker, players will fail due to the pressure of the outcome, if the size of the skill check was large players would be more intuned to play with suits will actually have a chance of getting out instead of instantly dequipping their suit after hearing the demon equip sound
Conclusion
Knight demon should be changed to something else as it is currently op, I understand that the lt don't want it changed but I will continue to make suggestions about it untill a suitable ability fits if these current ones do not convince you
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