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Quimoth wrote:
Side note: according to the skeptic responses I get, I should assume every staff member is rdming regularly, because the inno he killed was staff. And i should assume regulars playing the game not having a clue how to play the game are rdmers too. Again, this all happened in the blink of an eye, I made my choices based on several big red flags raised by broken himself and the fact that the round had barely started. The latter gave me 0 reasons to expect him to actually have valid reason to kill an inno. I actually checked the body before i shot broken, he killed an inno, staff that didn't fire any shots but the ones he fired out of self-defense. Broken was in the gunfight before grens was, I gave him the opportunity to walk away but he restarts the gunfight and gets himself killed because i am not some 0 IQ TTT player that needs to be bound by rules that are here to facilitate traitors and a lazy staff when some traitor makes himself 100% obvious.

I am sorry for your frustration. In an "ideal" situation where everyone follows the rules the traitors could win 100% of the rounds, simply by killing and IDing bodies. At some point I stopped caring about it.
You can't play on a server with set rules, ignore them, and expect to be let go. If you don't follow the rules and the player you were against finds it correct for you to be punished then you should be. It doesn't matter how high your IQ is, every server has it's own rules that you must follow if you don't want to be punished.

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